Template:KV TeamNum/doc
Don't forget to purge the contents of the base page upon creating or editing this subpage.
Display information for the TeamNum
or teamnumber
key in a a consistent and easy to use manner. This key exists for all entities inheriting the CBaseEntity
class, but since quite a considerable amount of entities aren't affected by it at all, or in a meaningful enough manner, the information for this key will be documented with this template.
Contents
Usage
These must be used in a specific syntax! - ALL parameters must be given a value of 1, like:tf2=1
. Only one game parameter can be used at once.
{{KV TeamNum|tf2=1}}
{{IO|SetTeam|Sets which team to be aligned with|param=int}}
.Parameters
If you leave the parameter field empty (using no arguments), the template will automatically fallback to displaying information from ALL games.
All parameters for this template:
base
- No game specific information are displayed, and base engine features only. (The / iteration engine)tf2
- Set template KVs specific tol4d
- Set template KVs specific tol4d2
- Set template KVs specific tocss
- Set template KVs specific tocsgo
- Set template KVs specific to
Refer to the Examples section for samples.
Examples
Show info specific to a game
This makes information specific to be displayed.
{{KV TeamNum|l4d=1}}
Show info for its base
Information relevant only to base engine are displayed. ( / )
{{KV TeamNum|base=1}}
- Initial Team
(TeamNum)
<choices> - Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator
Show information for all games
Shows every game information for this key that this template can display.
{{KV TeamNum}}
will:
- Initial Team
(TeamNum, or teamnumber )
<choices> - Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator, Spectator/Halloween Souls
- 2: RED , Survivors , Terrorists , Marines (Team-based game modes only)
- 3: BLU/Robots , Infected , Counter-Terrorists , Scientists (Team-based game modes only)
- 5: Halloween Bosses (only in ) !FGD
See also
{{KV BaseEntity}}
{{I BaseEntity}}