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- ...and prefixes. The most common are <code>cl</code> ("clientside") and <code>sv</code> ("serverside"). | <code>bot_</code> || [[bot]] system10 KB (1,500 words) - 07:03, 27 August 2025
- | 2 || <code>FCVAR_GAMEDLL</code> || <code>game</code> || <code>sv</code> || Yes || Automatically added to commands/variables defined in <code ...{src13|also}} || || || No || If set and this variable changes, it forces a material reload.16 KB (2,527 words) - 21:25, 1 August 2025
- |accuracy_change_time || 10 || , "sv" || |ai_actbusy_search_time || 10 || , "sv" ||193 KB (16,672 words) - 09:07, 27 February 2024
- | ai_actbusy_search_time || 1 || , "sv" || | ai_ally_manager_debug || 0 || , "sv" ||277 KB (22,931 words) - 00:57, 28 February 2024
- | achievement_debug || 0 || , "sv", "cheat", "rep" || Turn on achievement debug msgs. | ai_actbusy_search_time || 0 || , "sv" ||343 KB (30,092 words) - 08:04, 12 July 2024
- | achievement_debug || 0 || , ""sv"", ""cheat"", ""rep"" || Turn on achievement debug msgs. | advisor_use_impact_table || 1 || , ""sv"" || If true, advisor will use her custom impact damage table.307 KB (28,634 words) - 05:38, 14 May 2025
- | achievement_debug || 0 || , "sv", "cheat", "rep" || Turn on achievement debug msgs. | ai_auto_contact_solver || 1 || , "sv" ||307 KB (28,147 words) - 14:15, 1 April 2025
- | achievement_debug || 0 || , "sv", "cheat", "rep" || Turn on achievement debug msgs. | advisor_use_impact_table || 1 || , "sv" || If true, advisor will use her custom impact damage table.389 KB (34,840 words) - 02:53, 8 May 2025
- | ai_actbusy_search_time || 10 || , "sv" || | ai_auto_contact_solver || 1 || , "sv" ||386 KB (35,798 words) - 18:26, 16 July 2025
- | _resetgamestats || cmd || , "sv" || Erases current game stats and writes out a blank stats file | ai_actbusy_search_time || 10.0 || , "sv" ||381 KB (36,060 words) - 10:43, 28 February 2024
- ...|| sv, cheat || Debug the NPC dynamic interaction system. ...|| 0 || sv, cheat || NPC Line-Of-Sight debug mode. If 1, solid474 KB (37,599 words) - 07:59, 12 July 2024
- achievement_debug : 0 : , "sv", "cheat", "rep" : 开启成就调试信息。 ai_auto_contact_solver : 1 : , "sv" :382 KB (36,386 words) - 11:30, 12 July 2024
- ...|| sv, cheat || Отладка динамики NPC interaction system. ...|| 0 || sv, cheat || Режим отладки линии пр�476 KB (37,328 words) - 07:59, 12 July 2024
- achievement_debug : 0 : , "sv", "cheat", "rep" : Activa los mensajes de depuración de logros. ai_auto_contact_solver : 1 : , "sv" :382 KB (36,597 words) - 03:23, 22 August 2024
- | __difficultylock || cmd || , "sv", "matsys" || lock difficulty | admin || cmd || , "sv" || Administrate the server453 KB (44,056 words) - 05:27, 28 February 2024
- |ai_actbusy_search_time || 10 || , "sv" || |ai_auto_contact_solver || 1 || , "sv" ||435 KB (41,859 words) - 16:53, 22 June 2024
- | ai_debug_los || 0 || , "sv", "cheat" || NPC Line-Of-Sight debug mode. If 1, solid entities that block | ai_drawbattlelines || 0 || , "sv", "cheat" ||401 KB (41,316 words) - 07:58, 12 July 2024
- | _resetgamestats || cmd || , "sv" || Erases current game stats and writes out a blank stats file | ai_debug_los || 0 || , "sv", "cheat" || NPC Line-Of-Sight debug mode. If 1, solid entities that block481 KB (48,182 words) - 19:48, 25 July 2025
- | _resetgamestats || cmd || "sv" || Erases current game stats and writes out a blank stats fil | action_progress_reset_interval || 1.0 || "sv", "cheat" ||548 KB (56,363 words) - 15:58, 27 June 2025
- | _resetgamestats || cmd || , "sv" || Erases current game stats and writes out a blank stats file | action_progress_reset_interval || 1.0 || , "sv", "cheat" ||576 KB (57,634 words) - 05:38, 28 February 2024