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  • ...for domination in the cutthroat world of chemical and weapons research and development. * {{moddb|mods/science-and-industry|page=other}}
    661 bytes (84 words) - 22:46, 24 June 2024
  • ...e 2 multiplayer modification with a post-apocalyptic setting, currently in development with a focus on teamplay and realistic infantry combat. ...on of the mods forums. Developers routinely post in-game shots and renders in this forum.
    2 KB (378 words) - 10:41, 5 January 2024
  • ...ons menu you can choose from four different new characters (the first four in the player model list): Right now you can play in two versions of the same map:
    1 KB (210 words) - 12:52, 8 January 2024
  • ...}} to {{src|4}}. Ultimate goal is to create a unique character that played in First-Person Shooter that bought the players back into the [[Black Mesa Fac Developers had begun the development ever since at August 2008 and have been progressing very slowly as it got o
    1 KB (137 words) - 13:56, 20 June 2024
  • | status = In development * Fully reworked user interface in the style of *Black Mesa*
    2 KB (176 words) - 12:37, 27 July 2025
  • ...mod is setting out to break the rules of team-based mods and World War II mods, and to create an experience unique to [[Source]] modding as a whole. ...ith 5 maps per Allied nation. As patches progress, more maps will be added in the form of both official and team-endorsed custom maps.
    2 KB (232 words) - 00:45, 25 June 2024
  • In the start, don't waste too much time worrying about things like your menu o ...crawl, especially given the small development team size mods tend to have. In short: know when to move on. Perfecting everything is an impossible task.
    953 bytes (162 words) - 03:35, 24 May 2020
  • == Development == ...e's lore. However, the mod continued to receiving minor unofficial patches in 2017 to 2019 respectively.
    2 KB (345 words) - 01:10, 6 July 2025
  • |moddb=mods/the-battle-of-philadelphia ...is project would have been distributed for free and released incrementally in chapters. "The Battle of Philadelphia" was planned to emphasize characters
    3 KB (393 words) - 11:13, 3 September 2024
  • ...r [[Portal 2]] is currently in the [[Wikipedia:Development stage#Beta|Beta Development Stage]]. '''Chamber One''' is a mappack, revolving around the use of the same chamber in unique ways.
    2 KB (203 words) - 08:26, 15 April 2024
  • |developer = Fortress Forever Development Team |publisher = Fortress Forever Development Team
    3 KB (407 words) - 00:02, 10 July 2025
  • In this mod you are going to fight the wars of 90s and 00s in Russia from different points of view, for example: you will be able to play == Development ==
    2 KB (230 words) - 11:19, 12 July 2024
  • ...able is a singleplayer mod for [[Half-Life 2: Episode Two]] which is under development. It is planned over three maps, with each map being released individually. ...ent for around 5 months. Part 2 was released late May 2010, after being in development for around 8 months.
    2 KB (260 words) - 08:25, 15 April 2024
  • == Development history == In the year 2008, Михаила Кадикова suggested a sequel to Parano
    3 KB (515 words) - 08:01, 11 August 2024
  • {{SourceBranchCategory|src07|mods}} ...tatus|engine=Source|mode=mp|status=released|download=https://www.moddb.com/mods/cspromod/downloads/cspromod-beta-110-exe-format}}
    3 KB (421 words) - 08:06, 4 April 2025
  • The Development Project is a Half-Life 2: Episode 2 modification purely made out of manipul ...e map but also enjoy all the effects, adventures and creativity of regular mods.
    4 KB (680 words) - 08:26, 15 April 2024
  • ...g it from isometric projection to a 3D FPS. Development of the mod started in December, 2006 and is ongoing. == Development ==
    3 KB (526 words) - 10:45, 5 January 2024
  • ...istic/tactical elements than those seen in other multiplayer Source Engine mods. == Development ==
    3 KB (424 words) - 01:53, 1 May 2025
  • ...=Source|game=Half-Life 2|mode=mp|status=dead|download=http://www.moddb.com/mods/ricochet-source/downloads}} ...ve's [[Ricochet]] over to the Source engine ({{src06|4.1}}), and hopefully in the future further expand upon the games concept and gain more interest for
    3 KB (515 words) - 06:21, 21 March 2025
  • {{ModStatus|status=dead|engine=Source|download= http://mods.moddb.com/4746/pilotable-strider-mod/downloads/}} ...ication. Ever look at the strider in Half-Life 2 with awe and want to jump in and fry some baddies? Here is your chance. You can drive a Strider, the hel
    2 KB (275 words) - 00:14, 7 January 2024
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