User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 12:50, 23 December 2020 (diff | hist) . . (+2) . . m Npc antlion (Adjusted "Worker Type" flag template to use since=) (current)
- 08:08, 9 December 2020 (diff | hist) . . (+87) . . m Talk:Displacement (→A strange edit: (forgot signature))
- 08:01, 9 December 2020 (diff | hist) . . (+604) . . Talk:Displacement (Clarification needed)
- 17:44, 4 December 2020 (diff | hist) . . (+2,050) . . Postprocess controller (Updated information and revised article; removed stub status) (current)
- 07:35, 20 November 2020 (diff | hist) . . (+23) . . $treeSway (Moved around some notes and confirmed this parameter was never supposed to be compatible with $bumpmap) (current)
- 08:28, 16 November 2020 (diff | hist) . . (-2) . . Template:Note (Reinstated Deprecated's spacing fix; The newline before <noinclude> is included in the template, causing inconsistencies on instances of this template with subsequent blank lines (can discuss further in talk page if necessary)) (current)
- 14:22, 12 November 2020 (diff | hist) . . (+93) . . Func precipitation (According to base FGDs in L4D2, AS, CS:GO, etc. and the Alien Swarm SDK, Particle Snow exists as early as Alien Swarm while Particle Bugs/Smoke are exclusive to Left 4 Dead 2.)
- 07:39, 12 November 2020 (diff | hist) . . (+483) . . Template talk:Bugfix (current)
- 07:52, 8 November 2020 (diff | hist) . . (-190) . . Targetname (Reduced Mapbase footprint and mentioned VScript as a method of complex name matching)
- 22:54, 14 October 2020 (diff | hist) . . (+30) . . $blendmodulatetexture ($normalmapalphaenvmapmask seems to work with $blendmodulatetexture in HL2/Source 2013; caveat may only be in later branches) (current)
- 17:07, 2 October 2020 (diff | hist) . . (-398) . . Manifest (Changed into a redirect for the "Manifests" section on the Instance article for now) (current)
- 17:05, 2 October 2020 (diff | hist) . . (+8) . . Instance (Clarified some info on manifests) (current)
- 22:55, 22 September 2020 (diff | hist) . . (+427) . . Instance (Mentioned the fact VBSP's manifest support can be improved in the Source SDK)
- 13:30, 22 September 2020 (diff | hist) . . (+1,271) . . Instance (Filled in the vacant "Manifests" section)
- 19:18, 21 September 2020 (diff | hist) . . (+79) . . Template:KV Parentname (https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/server/mapentities.cpp#L83 This is about the keyvalue, not the input.)
- 08:47, 21 September 2020 (diff | hist) . . (+79) . . Template:KV Parentname (Reverted fake declaration of fake news (perhaps it's game-specific?))
- 21:29, 20 September 2020 (diff | hist) . . (-39) . . Npc turret ceiling ("Out of Ammo" is not broken and was utilized in Half-Life 2: Episode One.) (current)
- 15:55, 11 August 2020 (diff | hist) . . (+146) . . $blendmodulatetexture ($maskedblending makes the blend use the modulation texture as a "blend mask" instead of the displacement's vertex alpha)
- 11:06, 8 August 2020 (diff | hist) . . (+6) . . Template:KV Studiomodel (Model scale is not available in Source SDK 2007, but it is available in Source SDK 2013. Whether or not it was introduced earlier is disputed, needs further research)
- 11:34, 2 August 2020 (diff | hist) . . (-4) . . m Entropy : Zero 2 (current)
- 13:41, 30 July 2020 (diff | hist) . . (0) . . Forsaken (Replaced Category:Free source code with Category:Open Source Mods) (current)
- 13:26, 30 July 2020 (diff | hist) . . (+48) . . TF2 Glow Effect (2013 SDK) (Added to relevant categories) (current)
- 18:22, 26 July 2020 (diff | hist) . . (+1,205) . . Mapbase (Updated information and revised article) (current)
- 06:06, 25 July 2020 (diff | hist) . . (0) . . Template:Game link/doc (Portal 2: Community Edition is a third-party game/mod, not a first-party game) (current)
- 08:44, 12 July 2020 (diff | hist) . . (+326) . . N Template talk:KV info (Created page with "== Why have completely unique articles for keyvalues? == I could see this template coming in handy for a few specific situations, but it just seems to be used for otherwise c...") (current)
- 09:33, 11 July 2020 (diff | hist) . . (+505) . . Game text (Revised article, updated templates, mentioned that localization *is* supported on game_text (despite comments stating otherwise)) (current)
- 13:16, 4 July 2020 (diff | hist) . . (+23) . . m Viewmodel Prediction Fix (Added to "Snippets" category) (current)
- 08:24, 30 June 2020 (diff | hist) . . (-3,935) . . Template:Game link (Moved documentation to Template:Game_link/doc)
- 08:23, 30 June 2020 (diff | hist) . . (+4,406) . . N Template:Game link/doc (New documentation page for Template:Game_link with a better-organized game list)
- 05:58, 29 June 2020 (diff | hist) . . (+2,073) . . Talk:Portal with Half-Life 2 weapons
- 14:16, 28 June 2020 (diff | hist) . . (+2,571) . . Talk:Portal with Half-Life 2 weapons
- 18:04, 25 June 2020 (diff | hist) . . (-3) . . m User:Blixibon (current)
- 14:51, 25 June 2020 (diff | hist) . . (-112) . . User:Blixibon
- 05:47, 23 June 2020 (diff | hist) . . (+107) . . Point viewcontrol (Mentioned point_viewcontrol_multiplayer in Synergy's "All Players" spawnflag)
- 09:03, 21 June 2020 (diff | hist) . . (+221) . . $treeSway (Updated game implementation info; added Mapbase $treeSway implementation)
- 06:16, 19 June 2020 (diff | hist) . . (+198) . . VScript (Added links for Mapbase implementation)
- 16:13, 16 June 2020 (diff | hist) . . (+253) . . CFuncMoveLinear ParentingFix (Clarified the fix's origin) (current)
- 11:56, 14 June 2020 (diff | hist) . . (+7) . . m Shadow control (current)
- 11:54, 14 June 2020 (diff | hist) . . (+214) . . Shadow control (Added link for Dynamic RTT shadow angles in Source_2007, updated templates)
- 11:41, 14 June 2020 (diff | hist) . . (+196) . . m Trigger catapult (Mentioned an apparently different trigger_catapult in AS:RD) (current)
- 17:33, 13 June 2020 (diff | hist) . . (+42) . . m Mapbase (Added VScript to feature list)
- 17:31, 13 June 2020 (diff | hist) . . (+24) . . m VScript:zh-cn (current)
- 17:30, 13 June 2020 (diff | hist) . . (+24) . . VScript (Re-added section for Mapbase implementation)
- 17:25, 13 June 2020 (diff | hist) . . (+99) . . Template:Game color/doc (Added unique color for Alien Swarm: Reactive Drop)
- 17:24, 13 June 2020 (diff | hist) . . (+67) . . Template:Game color (Added unique color for Alien Swarm: Reactive Drop)
- 17:20, 13 June 2020 (diff | hist) . . (+116) . . Template:Game link (Added Alien Swarm: Reactive Drop)
- 17:18, 13 June 2020 (diff | hist) . . (+152) . . N Template:Asrd (AS:RD icon) (current)
- 17:16, 13 June 2020 (diff | hist) . . (+59) . . N File:Asrd 16x icon.png (Icon for Alien Swarm: Reactive Drop, pulled from game files) (current)
- 17:11, 13 June 2020 (diff | hist) . . (+558) . . N Alien Swarm: Reactive Drop (Mod page for Alien Swarm: Reactive Drop; documentation for ASRD already exists on this wiki and should point here) (current)
- 06:45, 23 May 2020 (diff | hist) . . (-78) . . m VScript:zh-cn
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)