Category:SFX Brush Entities
Jump to navigation
Jump to search
SFX Brush Entities use Brush geometry (rather than Studiomodel or Sprite geometry) to define a volume in which a particular visual effect should be rendered.
- SFX brushes are generally NotSolid and do not block movement.
- Use the Template:sfx_brush to include entities in this category.
Pages in category "SFX Brush Entities"
The following 11 pages are in this category, out of 11 total.