User contributions for Ficool2

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17 September 2025

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  • 00:4600:46, 7 August 2025 diff hist +69 BSP (Source)This should stay as #if due to the differences in type size (a converted v21 BSP to v20 would give wrong results due to older engines logically comparing 16-bits of the bevel field) Tag: Undo

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  • 05:1005:10, 4 May 2025 diff hist +4 Static Prop CombineNo edit summary current
  • 05:1005:10, 4 May 2025 diff hist −57 Hammer++/Propper++No edit summary
  • 05:0905:09, 4 May 2025 diff hist +4,099 N Draw callCreated page with "To draw geometry on the screen, the game issues draw calls to the graphics API. A draw call tells the graphics API what to draw and how to draw it. Each draw call contains all the information the graphics API needs to draw on the screen, such as information about textures, shaders, and buffers. Draw calls can be resource intensive, but often the preparation for a draw call is more resource intensive than the draw call itself. {{todo|Describe how draw calls affect br..."

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