User contributions for Ficool2
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4 November 2025
- 02:2402:24, 4 November 2025 diff hist +143 Fetching DirectX 9 Device No edit summary current
- 02:2202:22, 4 November 2025 diff hist −124 Fetching DirectX 9 Device No edit summary
- 01:2101:21, 4 November 2025 diff hist +127 Team Fortress 2/Scripting/VScript Examples No edit summary current
3 November 2025
- 02:4402:44, 3 November 2025 diff hist +288 Fetching DirectX 9 Device No edit summary
- 02:3902:39, 3 November 2025 diff hist +267 Fetching DirectX 9 Device No edit summary
- 00:0500:05, 3 November 2025 diff hist −18 Fetching DirectX 9 Device No edit summary
2 November 2025
- 10:5310:53, 2 November 2025 diff hist +55 Fetching DirectX 9 Device No edit summary
- 01:4501:45, 2 November 2025 diff hist +3,393 N Fetching DirectX 9 Device Created page with "This tutorial shows how to fetch the [https://learn.microsoft.com/en-us/windows/win32/api/d3d9helper/nn-d3d9helper-idirect3ddevice9 DirectX 9 Device] in 64-bit games on the {{tf2branch|4}}. Access to the low-level DirectX 9 device allows the creation of effects that Source has no support for, such as [https://learn.microsoft.com/en-us/windows/win32/direct3d9/creating-cubic-environment-map-surfaces rendering cubemaps in real-time]. {{warning|This is intended for adv..."
26 October 2025
- 02:0002:00, 26 October 2025 diff hist +223 Talk:Prop weighted cube No edit summary
20 October 2025
- 23:5023:50, 20 October 2025 diff hist +985 Func viscluster Note that visclusters shouldnt be used with VVIS++ current
17 October 2025
- 06:2906:29, 17 October 2025 diff hist +171 Physics Mayhem Known as "Item Save Glitch" in speedrunning communities current
9 October 2025
- 07:4607:46, 9 October 2025 diff hist +175 Talk:Team Fortress 2/Scripting/Script Functions/Constants No edit summary current
3 October 2025
- 11:5711:57, 3 October 2025 diff hist −34 HDR Skybox Creation Why is this on a wiki current
27 September 2025
- 15:5015:50, 27 September 2025 diff hist +206 Team Fortress 2/Scripting/Script Functions No edit summary
17 September 2025
- 04:4704:47, 17 September 2025 diff hist −230 Func occluder Hammer can collapse these fine current
16 September 2025
- 10:0110:01, 16 September 2025 diff hist −223 Func occluder No point in having a patch for this.. don't even know what game this was for
- 09:4109:41, 16 September 2025 diff hist +311 Template:KV Light Appearance should not be used due to performance degradation current
12 September 2025
- 08:5108:51, 12 September 2025 diff hist +16 Hammer++/Propper++ Less specific current
8 September 2025
- 07:1607:16, 8 September 2025 diff hist +608 Tf glow No edit summary
- 07:0907:09, 8 September 2025 diff hist +1 Tf glow This isn't a bug, its not implemented
7 September 2025
- 15:2515:25, 7 September 2025 diff hist 0 Team Fortress 2/Scripting/Script Functions No edit summary
5 September 2025
- 12:5412:54, 5 September 2025 diff hist −177 VBSP No edit summary current
- 04:5604:56, 5 September 2025 diff hist +263 Func viscluster Ran into a case where this entity inflated VRAD time by 4 minutes
3 September 2025
- 14:2714:27, 3 September 2025 diff hist −21 Decals None of these are broken - they were removed
- 09:3009:30, 3 September 2025 diff hist −77 Hammer 2D Views Options Should use ALT instead, which is consistent with other tools and works in all Hammer versions current
2 September 2025
- 12:3012:30, 2 September 2025 diff hist +82 BSP (Source) No edit summary
29 August 2025
- 06:0606:06, 29 August 2025 diff hist +1,377 Hammer++/Propper++ Making generic props section
28 August 2025
- 13:2113:21, 28 August 2025 diff hist +15 VVIS No edit summary
- 09:5809:58, 28 August 2025 diff hist +226 VVIS Add VVIS++
22 August 2025
- 16:1316:13, 22 August 2025 diff hist +222 Hammer++/Propper++ No edit summary
19 August 2025
- 08:0308:03, 19 August 2025 diff hist +1,404 Env projectedtexture/fixes Add fix for projected textures fading out at distance current
- 07:2307:23, 19 August 2025 diff hist +613 Env projectedtexture/fixes Add fix for engine crash related to ragdolls
- 07:2007:20, 19 August 2025 diff hist +546 Env projectedtexture/fixes Add fix for backwards projection
13 August 2025
- 11:1411:14, 13 August 2025 diff hist −344 Hammer++/Propper++ New algorithm mitigates this issue
- 10:5910:59, 13 August 2025 diff hist +14 $phong Stop jamming notes at the top of the page, put them in their own section at the bottom
6 August 2025
- 23:4623:46, 6 August 2025 diff hist +69 BSP (Source) This should stay as #if due to the differences in type size (a converted v21 BSP to v20 would give wrong results due to older engines logically comparing 16-bits of the bevel field) Tag: Undo
5 August 2025
- 10:2210:22, 5 August 2025 diff hist 0 BSP (Source) No edit summary
- 10:2110:21, 5 August 2025 diff hist +271 BSP (Source) Add thin side to brushside from bsp version 21
4 August 2025
- 05:3605:36, 4 August 2025 diff hist +15 Map Obfuscator No edit summary
- 02:2102:21, 4 August 2025 diff hist +4 Hotspot texturing No edit summary
3 August 2025
- 15:2715:27, 3 August 2025 diff hist −12 Hotspot texturing Looks better without formatting here
- 04:4404:44, 3 August 2025 diff hist −747 Hammer++ No edit summary
2 August 2025
- 11:3311:33, 2 August 2025 diff hist +18 Hotspot texturing VTFEdit compatible vmt
1 August 2025
- 15:0515:05, 1 August 2025 diff hist 0 Hotspot texturing No edit summary
- 14:1114:11, 1 August 2025 diff hist +1,152 Hammer++/Propper++ Add new features in build 8870
- 14:0914:09, 1 August 2025 diff hist +77 N File:Propper ao.jpg Example of a Propper-generated model without and with AO baking current
- 13:5713:57, 1 August 2025 diff hist +2,948 N Hotspot texturing Created page with "'''Hotspot texturing''' is a method to quickly apply textures to geometry by matching faces to predefined rectangles. This method is especially useful with texture maps consisting of trims and panels, and will allow you to automate a lot of the texture aligning process. thumb|Example of a structure made with a hotspot texture Valve used hotspot texturing extensively in the creation of Half: Life Alyx to create modular geometry with bevelled..."
- 13:5313:53, 1 August 2025 diff hist +64 N File:Hotspot example.jpg Example of a structure made with a hotspot texture current
14 July 2025
- 01:5401:54, 14 July 2025 diff hist +1 VTEX (Valve Texture Tool) Move this down current
10 June 2025
- 17:4017:40, 10 June 2025 diff hist +419 VRAD No edit summary