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  • 5 KB (736 words) - 10:30, 5 January 2024
  • ...pick a random number or a series of random numbers in the first round of a versus game, and then repeat those numbers in the second round. This allows design
    764 bytes (126 words) - 08:45, 11 May 2025
  • ...ersus|game=Left 4 Dead series}} It defines L4D-specific map parameters for versus games. For default coop use {{ent|info_map_parameters|game=Left 4 Dead ser
    412 bytes (61 words) - 18:17, 1 June 2025
  • {{lang|L4D Level Design|Versus Maps}} The Versus or "VS" maps that shipped with Left 4 Dead are modified versions of the co-
    11 KB (1,902 words) - 09:11, 9 February 2025
  • {{lang|L4D Level Design|Versus Maps}}
    5 KB (708 words) - 03:14, 22 August 2024
  • {{lang|L4D Level Design|Versus Maps}}{{translate}}{{L4D level intro menu:ru}}__TOC__ The Versus or "VS" maps that shipped with Left 4 Dead are modified versions of the co-
    9 KB (1,527 words) - 03:50, 22 August 2024
  • {{lang|L4D Level Design|Versus Maps|title=L4D关卡制作/对抗地图}}
    9 KB (553 words) - 04:18, 22 August 2024
  • #REDIRECT [[Ru/L4D Level Design/Versus Maps]]
    45 bytes (8 words) - 16:45, 10 July 2024
  • #REDIRECT [[Zh/L4D Level Design/Versus Maps]]
    45 bytes (8 words) - 20:30, 10 July 2024

Page text matches

  • #REDIRECT [[Crate Versus Barrel]]
    34 bytes (4 words) - 01:52, 12 December 2005
  • #REDIRECT [[Zh/L4D Level Design/Versus Maps]]
    45 bytes (8 words) - 20:30, 10 July 2024
  • #REDIRECT [[Ru/L4D Level Design/Versus Maps]]
    45 bytes (8 words) - 18:51, 22 August 2024
  • #REDIRECT [[Ru/L4D Level Design/Versus Maps]]
    45 bytes (8 words) - 16:45, 10 July 2024
  • #REDIRECT [[Zh/L4D Level Design/Versus Maps]]
    45 bytes (8 words) - 18:52, 22 August 2024
  • ...pick a random number or a series of random numbers in the first round of a versus game, and then repeat those numbers in the second round. This allows design
    764 bytes (126 words) - 08:45, 11 May 2025
  • ...ty of atmospheric settings. Good versus evil, guns versus agility, Slayers versus Vampires! Do you want guns and stakes? Or would you like to drink blood and
    850 bytes (120 words) - 18:22, 7 March 2025
  • ...the counter and FireUser3 to reset the counter to 0. {{todo|should work in versus and coop gamemodes but needs more testing}} function versus(val) {
    3 KB (358 words) - 05:20, 29 April 2025
  • ...imple clip brush that blocks Special Infected controlled by players during Versus. AI Controlled Special infected and Common infected may still pass.
    542 bytes (72 words) - 17:55, 18 July 2025
  • ...ersus|game=Left 4 Dead series}} It defines L4D-specific map parameters for versus games. For default coop use {{ent|info_map_parameters|game=Left 4 Dead ser
    412 bytes (61 words) - 18:17, 1 June 2025
  • == Decals Versus Overlays ==
    3 KB (465 words) - 18:16, 7 January 2024
  • 普通感染者最大跳跃高度 = 180 单位 (仅当导航网格连接两个区域时才适用于普通感染者。特殊感染者需要[[Zh/L4D Level Design/Versus Maps#让感染者梯子可见|特定于感染者的梯子。]])
    2 KB (58 words) - 03:25, 26 August 2024
  • In Versus mode, the starting checkpoint door cannot be closed after it's been opened {{varcom|versus_force_start_time|90|seconds|Starts versus game after this amount of time, even if survivors are still inside the safe
    3 KB (437 words) - 02:01, 11 June 2025
  • ...decompression comparison.png|thumb|right|250px|Original compressed texture versus the decompressed texture via the AI.<br>(Click to see full size)]] ...el, which has been specifically trained on images in their original format versus their DXT-compressed version. The results are effective on cartoony texture
    3 KB (421 words) - 13:20, 17 November 2024
  • {{KV:zh-cn|Game Mode|intn=GameMode|string|这个幸存者生成的位置只适用于特定的游戏模式 (coop,versus,survival,scavenge)}}
    2 KB (130 words) - 07:59, 11 July 2024
  • "versus" "base" "versus"
    15 KB (1,655 words) - 01:04, 6 January 2024
  • ...o fire. So if a [[mode file]] specifies something else than coop, realism, versus, scavenge, survival as its base none of them will fire}} <!-- not sure if t * [[L4D Level Design/Versus Maps]]
    3 KB (477 words) - 18:52, 18 July 2025
  • ...itional game mode entries that are based off the main four: coop, realism, versus, and scavenge, as well as brand new modes with advanced custom scripting. ...ied <code>base</code> so if you specify something else than coop, realism, versus, survival, scavenge none of its outputs will fire which may cause a map to
    5 KB (697 words) - 05:00, 19 April 2025
  • {{Navbar2|4D Level Design/Versus Maps|L4D关卡制作/对抗地图|L4D2 Level Design|求生之路2关卡设�
    3 KB (154 words) - 07:45, 2 September 2024
  • {{lang|L4D Level Design|Versus Maps}}{{translate}}{{L4D level intro menu:ru}}__TOC__ The Versus or "VS" maps that shipped with Left 4 Dead are modified versions of the co-
    9 KB (1,527 words) - 03:50, 22 August 2024
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