Search results

Jump to navigation Jump to search
  • | distribution = Non-Commercial software * Icons for testing elements can be set in the icons dialogue box ranging from slot 0 to 9 (14 if the third optional row is enab
    2 KB (369 words) - 10:27, 14 August 2024
  • * Clickable ability icons and mouse-driven selection cursor. ...at SMU}}. [http://www.moddb.com/features/samurai-legends-qa] A [[Wikipedia:Software release life cycle#Beta|beta]] was completed, however it wasn't officially
    3 KB (399 words) - 13:46, 20 June 2024
  • ReadRegStr $R0 HKLM "Software\Valve\Steam" InstallPath ReadRegStr $R1 HKCU "Software\Valve\Steam" SourceModInstallPath
    4 KB (692 words) - 09:43, 20 September 2024
  • |image = Software Cover - Zeno Clash.png ...sent. Additionally, the game menu resembles {{l4d|1}}, and uses controller icons from {{l4d|1}} aswell.}}
    3 KB (464 words) - 15:35, 29 June 2025
  • ...ttons. To fix this, extract [http://steamreview.org/external/vdc/faceposer-icons.zip this] to your SDK's bin (or {{code|hl2}} / {{code|gamedir}}) folder. An ...r starting/perpetually crashing, try deleting the {{path|HKEY_CURRENT_USER\Software\Valve\faceposer|icon=reg}} registry key, and delete the {{path|hlfaceposer|
    3 KB (515 words) - 11:25, 23 May 2025
  • ...stead. To fix this, extract [http://steamreview.org/external/vdc/faceposer-icons.zip fix] to the proper folder, details {{L|Choreography_creation|here}}. ...load at all. To fix this, go into regedit, and delete <code>HKEY_USERS\..\Software\Valve\faceposer</code>. Another solution is to clean the <code>hlfaceposer.
    4 KB (646 words) - 06:37, 12 July 2024
  • ...ects, and edit objects. You don't have to be an expert or even good at the software.}} ...rtal test Sign Blender Featured Icons.png|thumb|200px|right|float|Featured Icons]]
    17 KB (2,793 words) - 03:44, 22 August 2024
  • ...ects, and edit objects. You don't have to be an expert or even good at the software.}} ...rtal test Sign Blender Featured Icons.png|thumb|200px|right|float|Featured Icons]]
    18 KB (2,888 words) - 20:59, 14 April 2025
  • ...nux systems. Both commercial and non-commercial use are permitted, and the software is patent free, to the best of its author's knowledge (but please don't int Finally, the toolbar contains icons for New Project and Open Project, and the View|Console output option lets y
    17 KB (2,846 words) - 08:52, 21 January 2024
  • =Using Fonts for icons and graphics= ==Other vector authoring software==
    14 KB (2,094 words) - 07:45, 16 February 2025
  • | image = Software Cover - XBLAH's Modding Tool.jpg | distribution = Commercial software
    19 KB (2,949 words) - 04:56, 3 June 2025
  • To define the HUD bucket icons, crosshairs, and ammo icons used by a weapon, you must edit the <code>texturedata</code> table. There are primarily two main ways of editing HUD icons: custom fonts, and traditional bitmap images. For more information, [[Autho
    21 KB (3,167 words) - 11:54, 16 March 2025
  • * When icons for third party games are created, use the icon defined for that game rathe * Add ultra mini mode (toolbar with only game icons or/and small/short text name) in short smaller than actual mini-games windo
    30 KB (5,115 words) - 18:28, 1 October 2025
  • ...f-Life: Source and Half-Life Deathmatch: Source are not using their proper icons in My Games list. They should be using the icon specified in this path: win * As of the May 5 update, Steam does not display third party mod icons. --[[user:ts2do|ts2do]]
    43 KB (7,182 words) - 00:10, 7 January 2024
  • After creating the icons, Open the ''icon'' file and save it as a targa file (.tga) in the {{code|so If you dont have a .wav file then get a software or a freeware like [http://audacity.sourceforge.net/ Audacity] to convert t
    21 KB (2,830 words) - 20:43, 11 June 2025
  • *There are no weapon-specific icons &mdash;'''[[User:Ts2do|ts2do]]''' 23:10, 5 May 2006 (PDT) *HLDMS most commonly crashes with ''unknown software exception '''0xC0000005''''' &mdash;[[User:Matveims|Matveims]] 16:59, 14 Ma
    16 KB (2,253 words) - 10:02, 1 November 2024
  • ...arked the start of the '''Seasonal Scheme''' release model which {{Phoenix Software|4.1}} now uses to develop updates for the game. * HUD kill icons now scale with resolution
    31 KB (4,416 words) - 18:00, 29 September 2025
  • Valve Software - vbsp.exe (Aug 4 2006) Valve Software - vvis.exe (May 22 2006)
    109 KB (18,880 words) - 00:14, 7 January 2024
  • * New icons and splash screen, courtesy of Walter |2| Costinak (2@2design.org). These a ...arch 6, 1998. At the same time Ben Morris announced that he has left Valve Software.
    49 KB (7,512 words) - 20:41, 7 September 2024
  • *New icons and splash screen, courtesy of Walter |2| Costinak (2@2design.org). These a ...arch 6, 1998. At the same time Ben Morris announced that he has left Valve Software.
    43 KB (6,617 words) - 20:45, 7 September 2024
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)