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- [[#Polecenia zaczynające się na literę "A"|A]] [[#Polecenia zaczynające się na literę "D"|D]]4 KB (561 words) - 13:33, 27 December 2024
- [[#Commands starting with letter "A"|A]] [[#Commands starting with letter "D"|D]]4 KB (446 words) - 05:42, 12 July 2024
- == A == {{:Console Command List/A}}3 KB (459 words) - 03:54, 9 July 2025
- {{ref2|cite id=1|access-date={{#time: F d, Y }}|1=Dirk Gregorius (March 10, 2015). "{{link|plain|2=pybullet.org/Bulle ...(August 3, 2024). "{{Twitter|gvarados/status/1819448434057007190|S&box has a new Physics Engine|icon=hide}}". ''{{twitter}}''}}1 KB (193 words) - 07:07, 14 September 2025
- ...(3 августа 2024). "{{Twitter|gvarados/status/1819448434057007190|S&box has a new Physics Engine|icon=hide}}". ''{{twitter}}''.}} {{ref2|cite id=2|access-date={{#time: F d, Y }}|1=Дирк Грегориус (10 марта 2015). "{{link|plain|2=p2 KB (130 words) - 22:59, 4 August 2024
- ...h abstracts several Half-Life and Half-Life 2 package formats and provides a simple interface for all of them. HLLib works natively in both {{win|4}} an HLLib is written in native [[C++]] but exposes both a [[C]] and C++ interface which can be used in any C or C++ application (addi3 KB (519 words) - 09:48, 8 January 2024
- ...(August 3, 2024). "{{Twitter|gvarados/status/1819448434057007190|S&box has a new Physics Engine|icon=hide}}". ''{{twitter}}''.}}1 KB (131 words) - 06:57, 23 June 2025
- The Selection Tool allows you to accomplish a number of things. It is used to select, resize, rotate, shear, and move obj ...|+}} and {{Key|-}} keys on the numeric keypad while the mouse cursor is in a 2D view. The mouse wheel can also be used to zoom in and out.5 KB (804 words) - 03:39, 23 April 2025
- ** {{Key|A}} 左移 ** {{Key|D}} 右移6 KB (202 words) - 06:17, 12 July 2024
- Maya version 4.5 and 2009 (There is no longer a free PLE edition, and plugins only work for pre-2010 versions) ...ile is selected, extract it to a directory (see Fig 3). For this tutorial, D:\test\ will be used.6 KB (947 words) - 02:58, 7 January 2024
- ...лючить наложение текстур (Toggle Texture <u>A</u>pplication)}} {{key|Shift|A}}== ...L|Hammer_Decal_Tool|Применить наклейки (Apply <u>D</u>ecals)}} {{key|Shift|D}}==7 KB (434 words) - 07:18, 20 May 2025
- ...page will describe steps on how to build a functional piece valve prop for a custom map, where: 1) '''MOMENTARY_ROT_BUTTON''' (This is a brush-model entity.)3 KB (539 words) - 01:50, 7 January 2024
- == '''HOW TO MAKE A WHEELVALVE TURN (OPEN AND CLOSE)''' == ...page will describe steps on how to build a functional wheelvalve prop for a custom map, where:3 KB (565 words) - 13:59, 7 June 2024
- ...t to simulate light bouncing off fog or dust particles in the air, such as a warehouse or foggy beach. It makes the player see beams of light shining fr ...(or nearly invisible) compared to Old Engine's DX9. This is likely due to a bug (or changes to the lighting) on Source 2007 and later.{{Cite|1}}{{Cite|5 KB (707 words) - 10:22, 3 October 2024
- ...ference between this and [[material surface properties]]? This seems to be a leftover from {{goldsrc}} [[materials.txt]].}} ...e>scripts/surfaceproperties_mod.txt</code>) file and set "gamematerial" to a string containing the letter shown below. For example, to make something me3 KB (461 words) - 21:15, 11 June 2025
- ...Tool|phoneme editor]] embeds the following ASCII text block at the end of a .wav file: ...e format derived from {{wiki|RIFF}}, WAV files containing phoneme data use a custom chunk with the type <code>VDAT</code> to store phoneme data. The VDA2 KB (320 words) - 08:45, 27 October 2024
- '''DMXconvert''' is a [[command-line]] SDK tool which converts [[DMX]] files. It can be found in {{source2}}: -r argument does a recursive search if the in file specifies wildcards<br>4 KB (675 words) - 13:07, 16 February 2025
- Here are a few examples of complex brush creation. [[File:6-sided_curve.png|thumb|600px|center|A curved pipe connecting 2 cylinders.]]11 KB (1,800 words) - 08:53, 27 June 2025
- This uses a lot of trig and the code could be simplified a bit. This assumes you already have a HUD panel set up and ready to use.10 KB (1,376 words) - 10:04, 21 January 2024
- '''Syntax:''' <code>"colorname" "r g b a"</code> | Border.Bright || Lit side of a control11 KB (1,384 words) - 05:47, 15 November 2022