This article's documentation is for Source 2. Click here for more information.

Rubikon

From Valve Developer Community
Jump to: navigation, search
English (en)中文 (zh)

Stub

This article or section is a stub. You can help by adding to it.

Rubikon is Valve's custom physics engine used in Source 2. It replaces Havok, which is the main provider of physics for Source engine games.

Media