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This is a list of skies available in Half-Life: Source and Half-Life Deathmatch: Source, along with pictures of each skybox. The light_environment settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter sv_skyname <sky_name>. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one.
These skyboxes are available in
Half-Life: Source,
Half-Life Deathmatch: Source, and mods utilizing the
Half-Life: Source content. These skies are NOT HDR capable.
  
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alien1
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Example Map
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Ideal Sun Angle
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Ideal Sun Pitch
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Ideal Brightness
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Ideal Ambience
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c4a1b
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|
|
112 188 173 1000
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84 140 156 250
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black
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c4a1f
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|
|
62 202 150 800
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84 140 156 150
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c4a3
|
|
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248 139 139 55
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255 255 255 360
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desert
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t0a0d
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|
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255 224 160 5000
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255 255 255 400
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neb6
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Example Map
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Ideal Sun Angle
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Ideal Sun Pitch
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Ideal Brightness
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Ideal Ambience
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c4a2
|
|
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156 130 107 1200
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255 255 255 50
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c4a2a
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|
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179 81 83 1200
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255 255 255 200
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c4a2b
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|
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175 84 86 1200
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255 255 255 200
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neb7
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c4a1
|
|
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70 150 120 500
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255 255 255 200
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c4a1a
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|
|
112 188 173 1000
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84 140 156 250
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night
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c2a2g c2a2h
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|
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70 119 200 200
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255 255 255 20
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sky_dawn01
|
Example Map
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Ideal Sun Angle
|
Ideal Sun Pitch
|
Ideal Brightness
|
Ideal Ambience
|
None
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0 300 0
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-20
|
210 177 100 900
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187 238 236 30
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sky_wasteland02
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c0a0a
|
|
|
250 109 31 5000
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255 255 255 20
|
c0a0b
|
|
|
250 210 110 150
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255 255 255 20
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c1a2a
|
|
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255 255 255 200
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234 239 233 60
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c2a3e
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|
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220 211 182 1200
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255 255 255 20
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c2a4
|
|
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249 240 193 1200
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255 255 255 20
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c2a4a
|
|
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239 233 211 650
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255 255 244 12
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c2a4e
|
|
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255 237 204 900
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255 255 255 20
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c2a4f
|
|
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227 210 202 1500
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255 255 255 20
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c2a4g
|
|
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239 233 211 650
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255 255 244 12
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c2a5
|
|
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239 233 211 650
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255 255 255 175
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c2a5a
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|
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239 233 211 650
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223 255 244 12
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c2a5b
|
|
|
239 233 211 650
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255 255 255 175
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c2a5c
|
|
|
239 233 211 650
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255 255 255 175
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c2a5d
|
|
|
238 231 213 650
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255 255 255 175
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c2a5e
|
|
|
239 233 211 650
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255 255 255 175
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c2a5f
|
|
|
239 233 211 650
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223 255 244 22
|
c2a5g
|
|
|
235 231 216 650
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255 255 255 200
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c2a5w
|
|
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236 231 215 650
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255 255 255 200
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c2a5x
|
|
|
236 230 215 650
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255 255 255 300
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c3a1a
|
|
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207 191 177 650
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255 255 255 200
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xen9
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c1a0e
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|
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202 236 64 600
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255 255 255 0
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Unused Skies
These skyboxes exist in the Half-Life: Source game files but are unused in game. They are available in
Half-Life: Source,
Half-Life Deathmatch: Source , and mods utilizing the
Half-Life: Source content. Skies from
Team Fortress Classic,
Counter-Strike and
Deathmatch Classic are present in the game files.
Some light_environment entries from GoldSrc skybox list may function with these, but brightness values will need to be adjusted.
  
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2desert
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alien2
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alien3
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avanti
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backalley
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badlands
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blue
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city
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city1
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cliff
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cx
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de_storm
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des
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dmcp
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dmcw
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doom1
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drkg
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dusk
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dustbowl
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forest
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green
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grnplsnt
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hav
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morning
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morningdew
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neb1
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neb2b
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office
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snow
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snowlake
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space
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tornsky
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trainyard
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tsccity
|
xen8
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xen10
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See also