Unit
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A unit is the generic measurement used by all 3D software to measure distances and define coordinates.
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.
- Units in Id Software and Valve engines are referred to as quake units or hammer units, and are usually analogous to roughly an inch.
Blender refers to units as meters, by default.
See also
- Quake unit
- Dimensions (for a unit's size in
Half-Life 2)