Unit
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A unit is the generic measurement used by all 3D software to measure distances and define coordinates.
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content. Due to this, units in Id Software and Valve engines are referred to as quake units or hammer units.
See also
- Quake unit
- Dimensions (for a unit's size in
Half-Life 2)