User contributions for Ficool2
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1 August 2025
- 15:0515:05, 1 August 2025 diff hist 0 Hotspot texturing No edit summary
- 14:1114:11, 1 August 2025 diff hist +1,152 Hammer++/Propper++ Add new features in build 8870
- 14:0914:09, 1 August 2025 diff hist +77 N File:Propper ao.jpg Example of a Propper-generated model without and with AO baking current
- 13:5713:57, 1 August 2025 diff hist +2,948 N Hotspot texturing Created page with "'''Hotspot texturing''' is a method to quickly apply textures to geometry by matching faces to predefined rectangles. This method is especially useful with texture maps consisting of trims and panels, and will allow you to automate a lot of the texture aligning process. thumb|Example of a structure made with a hotspot texture Valve used hotspot texturing extensively in the creation of Half: Life Alyx to create modular geometry with bevelled..."
- 13:5313:53, 1 August 2025 diff hist +64 N File:Hotspot example.jpg Example of a structure made with a hotspot texture current
14 July 2025
- 01:5401:54, 14 July 2025 diff hist +1 VTEX (Valve Texture Tool) Move this down current
10 June 2025
- 17:4017:40, 10 June 2025 diff hist +419 VRAD No edit summary
17 May 2025
- 12:3512:35, 17 May 2025 diff hist +1 CUtlLinkedList overflow No edit summary current
- 12:3312:33, 17 May 2025 diff hist +347 CUtlLinkedList overflow No edit summary
4 May 2025
- 04:1004:10, 4 May 2025 diff hist +4 Static Prop Combine No edit summary current
- 04:1004:10, 4 May 2025 diff hist −57 Hammer++/Propper++ No edit summary
- 04:0904:09, 4 May 2025 diff hist +4,099 N Draw call Created page with "To draw geometry on the screen, the game issues draw calls to the graphics API. A draw call tells the graphics API what to draw and how to draw it. Each draw call contains all the information the graphics API needs to draw on the screen, such as information about textures, shaders, and buffers. Draw calls can be resource intensive, but often the preparation for a draw call is more resource intensive than the draw call itself. {{todo|Describe how draw calls affect br..."
23 April 2025
- 12:1312:13, 23 April 2025 diff hist +79 Team Fortress 2/Scripting/Script Functions No edit summary
13 April 2025
- 02:1902:19, 13 April 2025 diff hist +36 Team Fortress 2/Scripting/Script Functions/EmitSoundEx No edit summary
10 April 2025
- 13:1813:18, 10 April 2025 diff hist −143 Entity limit No edit summary
7 April 2025
- 14:5114:51, 7 April 2025 diff hist +83 Team Fortress 2/Scripting/Script Functions No edit summary
6 April 2025
- 10:0910:09, 6 April 2025 diff hist −11 Modulate No edit summary
- 10:0810:08, 6 April 2025 diff hist +249 Modulate No edit summary
- 10:0610:06, 6 April 2025 diff hist +53 N File:Mod2x bloom.jpg No edit summary current
4 April 2025
- 13:2213:22, 4 April 2025 diff hist +161 Material proxies No edit summary
2 April 2025
- 12:4912:49, 2 April 2025 diff hist −148 Spraycan No edit summary
26 March 2025
- 15:1215:12, 26 March 2025 diff hist +83 Env fog controller No edit summary
- 13:3513:35, 26 March 2025 diff hist +1,333 Source 2013 MP/Scripting/VScript Examples No edit summary
21 March 2025
- 16:5616:56, 21 March 2025 diff hist +145 Env projectedtexture/fixes No edit summary
- 14:5714:57, 21 March 2025 diff hist +68 Source 2013 MP/Scripting/VScript Examples No edit summary
- 14:5614:56, 21 March 2025 diff hist −147 Source 2013 MP/Scripting/VScript Examples No edit summary
15 March 2025
- 17:5617:56, 15 March 2025 diff hist +28 Parallax Corrected Cubemaps This code was also wrong and always enabled parallax cubemaps, as shader system default inits undefined vars after shader init
- 17:3117:31, 15 March 2025 diff hist −2,653 Parallax Corrected Cubemaps Update to reference SDK. Fix VBSP code to support instances
13 March 2025
- 18:1218:12, 13 March 2025 diff hist +198 Team Fortress 2/Scripting/Script Functions No edit summary
11 March 2025
- 13:1713:17, 11 March 2025 diff hist +1 Hammer++/Propper++ Intentional
10 March 2025
- 07:5007:50, 10 March 2025 diff hist +37 Source 2013 MP/Scripting/VScript Examples No edit summary
- 06:3906:39, 10 March 2025 diff hist −18 Hammer++/Propper++ No edit summary
8 March 2025
- 07:5207:52, 8 March 2025 diff hist −128 Setting up Source SDK Base 2013 Multiplayer This tutorial tends to be followed by beginners and alternative text editors should not be mentioned here as it only fragments and makes it more difficult to help people. Not only that but VSCode does not offer solution support and N++ has no intellisense so these should not be encouraged here. Text editor of choice is something that people can figure out for themselves later Tag: Manual revert
7 March 2025
- 14:0114:01, 7 March 2025 diff hist −1,146 Setting up Source SDK Base 2013 Multiplayer Don't encourage bad practices, removed dependencies that aren't needed
5 March 2025
- 15:5615:56, 5 March 2025 diff hist +7 Screenspace General No edit summary
3 March 2025
- 08:0308:03, 3 March 2025 diff hist +132 Team Fortress 2/Scripting/Script Functions No edit summary
- 07:4907:49, 3 March 2025 diff hist +125 Source 2013 MP/Scripting/VScript Examples No edit summary
25 February 2025
- 07:5207:52, 25 February 2025 diff hist +59 Source 2013 MP/Scripting/VScript Examples For compatibility with non-TF2 games
- 02:3102:31, 25 February 2025 diff hist +86 Counter-Strike: Source/Scripting/Game Events No edit summary current
- 02:2302:23, 25 February 2025 diff hist +33 Counter-Strike: Source/Scripting/Game Events No edit summary
24 February 2025
- 04:2404:24, 24 February 2025 diff hist −8 Trigger teleport No edit summary
23 February 2025
- 08:1908:19, 23 February 2025 diff hist +3 Team Fortress 2/Scripting/Game Events No edit summary
- 08:1308:13, 23 February 2025 diff hist +1,073 Counter-Strike: Source/Scripting/VScript Examples No edit summary
- 07:3807:38, 23 February 2025 diff hist +156 Team Fortress 2/Scripting/Script Functions Move TF2 globals to their own section
- 07:2707:27, 23 February 2025 diff hist +238 VScript No edit summary
22 February 2025
- 14:3414:34, 22 February 2025 diff hist +314 Maxplayers No edit summary
- 09:3809:38, 22 February 2025 diff hist −16 Team Fortress 2/Scripting/VScript Examples No edit summary
- 09:3709:37, 22 February 2025 diff hist −662 Team Fortress 2/Scripting/VScript Examples No edit summary
- 09:3509:35, 22 February 2025 diff hist −76 Counter-Strike: Source/Scripting/VScript Examples No edit summary
- 09:3009:30, 22 February 2025 diff hist +235 Source 2013 MP/Scripting/VScript Examples No edit summary