User contributions for MossyBucket
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13 February 2011
- 18:1618:16, 13 February 2011 diff hist −58 Give Rewrote the entire article, removing the stupid weapon lists.
- 18:0518:05, 13 February 2011 diff hist +273 N Template talk:CCExample Pointless template. current
- 17:2417:24, 13 February 2011 diff hist +26 m Item ammo crossbow Those are no ordinary quarrels, dammit.
- 16:0216:02, 13 February 2011 diff hist +637 Valve Developer Community:Administrators' noticeboard Hopwire?
- 15:5515:55, 13 February 2011 diff hist +295 Talk:Weapon hopwire Probably a myth.
- 14:4214:42, 13 February 2011 diff hist +209 N Talk:Hammer Viewports My mouse hates Hammer.
- 14:4014:40, 13 February 2011 diff hist +108 Hammer Viewports →Keyboard shortcuts: Zooming is a real hazzle for me. I can not zoom out a single view at all, ever since I changed my mouse. Frustrating.
- 14:3114:31, 13 February 2011 diff hist +93 m Material not found No edit summary
- 14:2914:29, 13 February 2011 diff hist +201 Material not found Note about instances causing this error.
- 14:0614:06, 13 February 2011 diff hist +5 m Talk:Func instance Typos.
- 14:0114:01, 13 February 2011 diff hist −95 Talk:Func instance redid the experiments. Sorry for the tantrum. Func_instance doesn't work, but at leat I got some detailed errors out of it.
- 12:2912:29, 13 February 2011 diff hist +920 Talk:Func instance Apparently all I've written may be false. Who knows? Who cares? I don't.
- 11:0911:09, 13 February 2011 diff hist +906 User talk:ThaiGrocer Thanks! =)
- 09:5909:59, 13 February 2011 diff hist +170 User:Andreasen Added link to my new account. (I bet that if I read my former talk page, I'll get SWAMPED with work, so I'm too afraid to do that at the moment.)
- 09:5009:50, 13 February 2011 diff hist +783 Help talk:Mod Profiles Valve has approved. Provided quote.
- 09:3509:35, 13 February 2011 diff hist +304 Talk:Some Info for Mod Starters Added Jeffs reply.
- 09:3209:32, 13 February 2011 diff hist +1,694 Some Info for Mod Starters The redirected page is protected, and Valve has encouraged alternative articles. Undo revision 142987 by Thelonesoldier (Talk)
- 09:2809:28, 13 February 2011 diff hist +821 Talk:Making a Mod Got a reply from Jeff Lane on this matter.
- 09:1809:18, 13 February 2011 diff hist +250 User talk:ThaiGrocer Could you perhaps explain func_instance_parms better?
- 09:1309:13, 13 February 2011 diff hist −511 Talk:Prefab Never mind, it had already been inserted. Removed my own section.
- 09:0609:06, 13 February 2011 diff hist +4 m Func instance Linked to the instance article.
- 09:0209:02, 13 February 2011 diff hist +151 Prefab Brush faces aren't saved with prefabs.
- 07:5607:56, 13 February 2011 diff hist +165 Prefab →Prefab tokens: Reverted Theyoungsters edit - the wildcard token is not specific to prefabs. Also, fixed the broken explanation.
- 07:3607:36, 13 February 2011 diff hist +146 Talk:Prefab →Removed section
- 07:2907:29, 13 February 2011 diff hist +87 Instance Categorized and stubbed.
- 07:0707:07, 13 February 2011 diff hist 0 m Instance Fixed link.
- 07:0607:06, 13 February 2011 diff hist +31 VMF Made the ambiguity official.
- 07:0407:04, 13 February 2011 diff hist +209 Talk:VMF No edit summary
- 06:5506:55, 13 February 2011 diff hist +214 m Instance Oh, and they don't work.
- 06:5206:52, 13 February 2011 diff hist +2 m Instance Oops.
- 06:5206:52, 13 February 2011 diff hist +1,036 N Instance Thought this fit better than having a tutorial to explain it all.
- 06:3306:33, 13 February 2011 diff hist +38 N Group I thought this redirect was desperately needed. current
- 06:3106:31, 13 February 2011 diff hist +149 Prefab Provided link to func_instance.
- 05:4205:42, 13 February 2011 diff hist +3 m Talk:Func instance No edit summary
- 05:4105:41, 13 February 2011 diff hist +1,136 Talk:Func instance I might just be repeating myself, but here are some details.
- 04:3904:39, 13 February 2011 diff hist +311 Talk:Beginner Portal Map Tutorial Rant-rant-rant...
12 February 2011
- 13:2213:22, 12 February 2011 diff hist +180 Func instance Linked to parms, and *speculating* about where it works. (Doesn't work in-game in HL 2: Episode 1.)
- 13:1213:12, 12 February 2011 diff hist +233 Talk:Func instance No edit summary
- 13:0113:01, 12 February 2011 diff hist +843 Talk:L4D2 Level Design/VMF Instances func_instance does *not* work in Episode 1 - not in-game. current
- 11:0111:01, 12 February 2011 diff hist +106 Mat wireframe Inserted color codes for sprites and decals.
- 10:4610:46, 12 February 2011 diff hist +230 Prefab Prefabs are automatically grouped when inserted.
- 09:5209:52, 12 February 2011 diff hist +49 Hammer Block Tool Replaced old picture with better ones.
- 09:4909:49, 12 February 2011 diff hist +201 Prefab Inserted better instructional pictures.
- 09:4509:45, 12 February 2011 diff hist +123 N File:InsertPrefabTut3.png Image 3/3 depicting how to insert a prefab. This one shows both types of prefabs, the brush one scaled to a different size. current
- 09:4409:44, 12 February 2011 diff hist +116 N File:InsertPrefabTut2.png Image 2/3 depicting how to insert a prefab. This one shows both a brush being drawn and a point entity being placed. current
- 09:4309:43, 12 February 2011 diff hist +191 N File:InsertPrefabTut1.png Image 1/3 depicting how to insert a prefab (in both ways, edited together). This image shows the menus. (Feel free to edit in pointers if you think it's necessary. Remember to save as a png.) current
- 08:5308:53, 12 February 2011 diff hist −29 m Prefab According to the menu, it's called the "Object Bar".
- 08:2308:23, 12 February 2011 diff hist −4 m Prefab Made the instructions mirror eachother.
- 08:1908:19, 12 February 2011 diff hist +4 m Prefab Oops.
- 08:1608:16, 12 February 2011 diff hist −10 m Prefab →The Skip tool texture: Oops.