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prop_physics_respawnable

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Revision as of 19:48, 23 April 2024 by SirYodaJedi (talk | contribs)
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C++ Class hierarchy
CPhysicsPropRespawnable
CPhysicsProp
CBreakableProp
CBaseProp
CBaseAnimating
CBaseEntity
C++ props.cpp

prop_physics_respawnable is an e0 available in all Source Source games. This entity is the same as prop_physics, except it respawns a set time after breaking/exploding.

{{bug|1=Breaking this entity using a trigger_hurt will crash the game for all clients! (Fixed in Jabroni Brawl: Episode 3)

PlacementTip.pngWorkaround:Use a point_template to spawn a regular prop_physiscs instead.

Keyvalues

Respawn time (RespawnTime) <integer>
Amount in seconds this prop will respawn after it breaks.
Note.pngNote:All other keyvalues / inputs / outputs are identical to prop_physics

See also