Titanfall engine branch
		
		
		
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The 
 Titanfall branch is a third-party Source branch developed by Respawn Entertainment using licensed Source Engine code from Valve. It is a heavily modified version of the Portal 2 engine branch[1] that adds many modifications and improvements that bring Source close to modern standards while keeping the game consoles run the game well optimized at 60FPS. This engine branch is still in active development.
Features
Todo: List all of the features of this modified engine.
- Native DirectX 11 renderer
 - DirectX 11 is now supported, previous version has been dropped.
 - New rendering system with Physically Based Rendering
 - Texture streaming
 - New netcode
 - Customized version of BSP
 - New Audio system
 - A new audio system called Speex has been used for 
 Titanfall. - Miles Sound System (for 
 Titanfall 2 and 
 Apex Legends) has been updated to properly support 7.1 surround on modern systems and better DSP effects. - Better HDR Rendering
 - Custom in-house Sound System
 - Modern console support (
 PlayStation 4, 
 PlayStation 5, 
 Xbox One and 
 Xbox Series X/S) - Of little use to modders, needless to say!
 
Availability
 Titanfall (earlier version, delisted on Steam)
 Titanfall 2 (earlier version)
 Apex Legends
References
1. According to the sequel Titanfall 2's steam.inf or gameinfo.txt containing leftovers appid (620) for 
 Portal 2