Info player start

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Revision as of 04:27, 10 January 2020 by Akikane (talk | contribs)
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Info player start.png

Template:Base point

Entity Description

It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at 0, 0, 0.

Note.pngNote:While normally a problem, any number of info_player_start entities can be placed in a map when working in cordoned areas (see Localized starting points for more information).

Keyvalues

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Note.pngNote:rotating info_player_start will make player spawn looking into that direction. Good for making maps where player needs to be looking at something on spawn

Flags

  • Master (Has priority if multiple info_player_start entities exist)

See also