VertexLitGeneric
		
		
		
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VertexLitGeneric is the shader most commonly used to render models.
Supported effects
- $bumpmap
- $envmap
- $flesh
- $halflambert
- $phong
- $translucentand- $alpha
- $emissiveblend(the 'Vortessence' effect?)
Cloak
VertexLitGeneric natively supports the Spy cloak effect from Team Fortress 2. You will want to combine it with a sine wave proxy for the full effect.
- $cloakpassenabled <bool>
- Enables cloaking effects.
- $cloakfactor <normal>
- 1 = fully visible, 0 = fully invisible.
- $cloakcolortint <RGB matrix>
- Colours the refraction effect. Default is white.
- $refractamount <float>
- How strong the refraction effect should be when the material is partially cloaked (default = 2).