env_screeneffect
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| CEnvScreenEffect |
env_screeneffect is a logical entity available in all
Source games. It allows screenspace effects to be played on the player's view.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Effect Type (type) <choices>
- Which effect to use.
- 0: Advisor Stun
- 1: Intro Blur
- 2: Groggy Vision
Inputs
- StartEffect <float>
- Start the effect with the duration in seconds as the passed parameter.
- StopEffect <float>
- Fade out the effect over the duration in seconds as the passed parameter.