math_colorblend
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CMathColorBlend |
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math_colorblend
is a point entity available in all Source games. It is used to create a blend between two colors for controlling the color of another entity.

Keyvalues
{{KV Targetname]1}}
- Minimum Valid Input Value (inmin) <integer>
- Input values below this value will be ignored.
- Maximum Valid Input Value (inmax) <integer>
- Input values above this value will be ignored.
- Output RGB color when input is min (colormin) <color255>
- When the input value is equal to 'Minimum Valid Input Value', this is the output RGB color.
- Output RGB color when input is max (colormax) <color255>
- When the input value is equal to 'Maximum Valid Input Value', this is the output RGB color.
Flags
- Ignore out of range input values : [1]
Inputs
- InValue <float >
- Input value and fire the output with the remapped value.
Outputs
- OutColor <color255 >
- Fired when the InValue input is received, with the remapped RGB color as the parameter