Trigger soundscape
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Template:Brush ent It automatically triggers an env_soundscape_triggerable whenever a player is inside its volume and not triggering any other soundscape entities.
Keyvalues
- Soundscape ([todo internal name (i)]) <targetname>
- The env_soundscape_triggerable that this brush triggers.
Risk of Confusion:Not to be confused with the actual soundscape that the env_soundscape_triggerable then calls.
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