Func nav prerequisite
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Template:Tf2 brush It is a trigger volume that requires bots to do perform a task before they can move through it.
Keyvalues
- Filter Name ([todo internal name (i)]) <filter>
- Filter to use to see if activator triggers me. See filter_activator_name for more explanation.
- Task ([todo internal name (i)]) <choices>
- What must be done to move through this volume
- 1 : Destroy Entity (Value = max range to attack from. -1 for no range restriction)
Bug:In
, this task does not function. [todo tested in ?]
- 2 : Move to Entity
- 3 : Wait (Value = seconds to wait)
- Task Entity ([todo internal name (i)]) <targetname>
- The subject entity of the Task.
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Flags
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Inputs
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Outputs
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See Also
- func_nav_prefer, which influences bots to prefer this region by decreasing the pathfinding cost within it.
- func_nav_avoid, which influences bots to avoid this region by increasing the pathfinding cost within it.