Func placement clip: Difference between revisions
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{{this is a|brush entity|name=func_placement_clip|game=Portal 2}} It "specifies a region where things cannot be built", according to its description in the default FGD. The entity is believed to be a leftover from F-STOP, along with {{ent|info_placement_helper}}. While the latter entity was reused for Portal placement, this one was not, and has no known functionality in the final game. | {{this is a|brush entity|name=func_placement_clip|game=Portal 2}} It "specifies a region where things cannot be built", according to its description in the default FGD. The entity is believed to be a leftover from F-STOP, along with {{ent|info_placement_helper}}. While the latter entity was reused for Portal placement, this one was not, and has no known functionality in the final game. | ||
Latest revision as of 17:55, 18 July 2025



This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
func_placement_clip
is a brush entity available in Portal 2. It "specifies a region where things cannot be built", according to its description in the default FGD. The entity is believed to be a leftover from F-STOP, along with info_placement_helper. While the latter entity was reused for Portal placement, this one was not, and has no known functionality in the final game.
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