Mesh entity: Difference between revisions
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Note:Despite that, brush entities are still mentioned in Hammer's Entity Report, even through they are actually mesh entity.
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*{{ent|func_button|engine=src2}} | *{{ent|func_button|engine=src2}} | ||
*{{ent|func_movelinear|engine=src2}} | *{{ent|func_movelinear|engine=src2}} | ||
*{{ent|func_platrot}} | *{{ent|func_platrot|engine=src2}} | ||
*{{ent|func_rotating | *{{ent|func_rotating|engine=src2}} | ||
*{{ent|func_tracktrain | *{{ent|func_tracktrain|engine=src2}} | ||
*{{ent|Env cs place}} {{cs2}} | *{{ent|Env cs place}} {{cs2}} | ||
Revision as of 06:34, 16 February 2025
Mesh entities are available only in Source 2.
Mesh entities replace the Source brush entities. Since
Source 2 no longer uses BSP brushes, entities that need to be associated with geometry are now tied to Hammer meshes instead.

List of mesh entities
- trigger_multiple
- func_button
- func_movelinear
- func_platrot
- func_rotating
- func_tracktrain
- Env cs place