Mesh entity: Difference between revisions
		
		
		
		
		
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 Note:Despite that, brush entities are still mentioned in Hammer's Entity Report, even through they are actually mesh entity.
Note:Despite that, brush entities are still mentioned in Hammer's Entity Report, even through they are actually mesh entity.
		
	
| mNo edit summary | mNo edit summary | ||
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| *{{ent|func_button|engine=src2}} | *{{ent|func_button|engine=src2}} | ||
| *{{ent|func_movelinear|engine=src2}} | *{{ent|func_movelinear|engine=src2}} | ||
| *{{ent|func_platrot}} | *{{ent|func_platrot|engine=src2}} | ||
| *{{ent|func_rotating  | *{{ent|func_rotating|engine=src2}} | ||
| *{{ent|func_tracktrain  | *{{ent|func_tracktrain|engine=src2}} | ||
| *{{ent|Env cs place}} {{cs2}} | *{{ent|Env cs place}} {{cs2}} | ||
Revision as of 06:34, 16 February 2025
Mesh entities are available only in  Source 2.
 Source 2.
Mesh entities replace the  Source brush entities. Since
 Source brush entities. Since  Source 2 no longer uses BSP brushes, entities that need to be associated with geometry are now tied to Hammer meshes instead.
 Source 2 no longer uses BSP brushes, entities that need to be associated with geometry are now tied to Hammer meshes instead.
 Note:Despite that, brush entities are still mentioned in Hammer's Entity Report, even through they are actually mesh entity.
Note:Despite that, brush entities are still mentioned in Hammer's Entity Report, even through they are actually mesh entity.List of mesh entities
- trigger_multiple
- func_button
- func_movelinear
- func_platrot
- func_rotating
- func_tracktrain
- Env cs place  

























