Trigger lift: Difference between revisions
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==Keyvalues== | ==Keyvalues== | ||
{{KV Targetname}} | |||
{{KV|intn=liftaccel|Lift Acceleration|float|This is lift acceleration.}} | {{KV|intn=liftaccel|Lift Acceleration|float|This is lift acceleration.}} | ||
{{KV|intn=clampspeed|Clamp Speed|float|This is clamp speed.}} | {{KV|intn=clampspeed|Clamp Speed|float|This is clamp speed.}} | ||
{{KV|intn=parentname|Parent|target_destination|The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.}} | {{KV|intn=parentname|Parent|target_destination|The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.}} | ||
{{KV BaseTrigger}} | {{KV BaseTrigger}} | ||
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==Inputs== | ==Inputs== | ||
{{I BaseTrigger}} | {{I BaseTrigger}} | ||
==Outputs== | ==Outputs== | ||
{{O BaseTrigger}} | {{O BaseTrigger}} | ||
Revision as of 10:10, 26 September 2024
trigger_lift
is a brush entity available in Black Mesa. It's a trigger volume that can lift up player or physics object, if they are touching it. Doesn't work with some NPCs.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Lift Acceleration (liftaccel) <float>
- This is lift acceleration.
- Clamp Speed (clampspeed) <float>
- This is clamp speed.
- Parent (parentname) <targetname>
- The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.
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Flags
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Inputs
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Outputs
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