Category:Half-Life Level Design: Difference between revisions
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{{LanguageBar|title = Half-Life Level Design}} | |||
{{hl1 topicon}}{{hlop4 topicon}}{{hlbs topicon}} | {{hl1 topicon}}{{hlop4 topicon}}{{hlbs topicon}} | ||
{{back|Category:GoldSrc_Level_Design|GoldSrc Level Design}} | {{back|Category:GoldSrc_Level_Design|GoldSrc Level Design}} | ||
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__NOTOC__ | |||
{{HL1}} This page contains articles relating specifically to level design for {{hl1|3}} and it's expansions. | |||
{{for|level design concepts specific to {{Sven|4.1}}|[[:Category:Sven Co-op Level Design|Sven Co-op Level Design]]}} | |||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | |||
{{category newcolumn|rowspan=1|width=50%|background-color=#F7F7F7|border-color=lightgray}} | |||
== Getting Started == | |||
* [steam://install/254430/ Install Half-Life SDK (3.4) from Steam (must own Half-Life 1 on Steam)] | |||
:* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana] | |||
* [[Configuring Hammer for Half-Life]] | |||
{{note|Most Half-Life level editors use J.A.C.K.}} | |||
[http://jack.hlfx.ru/en/main.html View J.A.C.K. Homepage for more info] | |||
Please See [[JACK and Hammer]] for more info. | |||
==Basic Elements == | |||
* [[Point entity|Point-Based Entities]] | |||
* [[Brush entity|Brush-Based Entities]] | |||
== {{HL1}} [[Half-Life]] == | |||
[http://steamcommunity.com/app/70 Half-Life Steam Community Hub] | |||
* [[List of Half-Life entities]] | |||
* [[Half-Life Sky List]] | |||
== {{HL1:OP4}} [[Half-Life: Opposing Force]] == | |||
[http://steamcommunity.com/app/50 Half-Life: Opposing Force Steam Community Hub] | |||
* [[List_of_Opposing_Force_entities|List of Opposing Force entities]] | |||
{{Todo| Move to :Category:Level Design}} | |||
== {{HL1:BS}} [[Half-Life: Blue Shift]] == | |||
[http://steamcommunity.com/app/130 Half-Life: Blue Shift Steam Community Hub] | |||
* [[List_of_Blue_Shift_entities|List of Blue Shift entities]] | |||
{{Todo| Move to :Category:Level Design}} | |||
==Tutorials== | |||
* [[Health Charger]] | |||
* [[Suit Charger]] | |||
* [[Alien Teleport Effect (HL1)|Alien Teleport Effect]] | |||
* [[outdoor levels]] | |||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | |||
== Additional Information == | |||
===Forge Game Data=== | |||
* [[Half-Life.fgd|Half-Life FGD]] | |||
* [[hl_op4.fgd|Half-Life: Opposing Force FGD]] | |||
* [[hl_bs.fgd|Half-Life: Blue Shift FGD]] | |||
==External Resources== | |||
* [http://twhl.info/ The Whole Half-Life] A tutorial site for map development in Half-Life and Half-Life 2. | |||
==External Tools== | |||
===General=== | |||
* [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site] | |||
===Compiling Programs=== | |||
* [[ZHLT|Zoner's Half-Life Tools]] | |||
* [[VHLT|Vluzacn's Map Compile Tools]] | |||
===Modelling Programs=== | |||
* {{m3d|4}} | |||
* {{blender|4}} | |||
* {{3dmax|4}} | |||
===Texture Editors=== | |||
* {{gimp|4}} | |||
* {{photoshop|4}} | |||
* {{wally|4}} | |||
===Alternative Mapping Tools=== | |||
* {{jack|4}} - an alternative to Hammer for GoldSource created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | |||
* {{sledge|4}} - ceased development and is no longer being developed. | |||
{{category end}} | |||
[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Category:Half-Life]] | [[Category:Half-Life]] |
Latest revision as of 23:06, 12 July 2024
This page contains articles relating specifically to level design for Half-Life and it's expansions.
For level design concepts specific to
Sven Co-op, see Sven Co-op Level Design.

Getting Started![]() View J.A.C.K. Homepage for more info Please See JACK and Hammer for more info. Basic Elements
|
Additional InformationForge Game DataExternal Resources
External ToolsGeneralCompiling ProgramsModelling ProgramsTexture EditorsAlternative Mapping Tools |
Pages in category "Half-Life Level Design"
The following 15 pages are in this category, out of 15 total.