This article relates to the game "Half-Life". Click here for more information.

Surface Tension: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Multipage removal)
Line 1: Line 1:
{{langsp}}
{{LanguageBar}}
 
{{Stub}}
{{Stub}}
'''Surface Tension''' is the twelfth chapter of {{hl1|4}}.
'''Surface Tension''' is the twelfth chapter of {{hl1|4}}.
Line 16: Line 17:
*{{code|c2a5x}}
*{{code|c2a5x}}
{{Note|{{code|c2a5h}} through {{code|c2a5v}} don't exist in game files.}}
{{Note|{{code|c2a5h}} through {{code|c2a5v}} don't exist in game files.}}
{{hl1 topicon}}
{{Chapters|game=hl}}
[[Category:Regions & Atmospheres]]
[[Category:Half-Life Continuity]]

Revision as of 11:20, 12 July 2024

English (en)中文 (zh)Translate (Translate)

Stub

This article or section is a stub. You can help by expanding it.

Surface Tension is the twelfth chapter of Half-Life Half-Life.

Maps

The following .bsps comprise this chapter.

  • c2a5
  • c2a5a
  • c2a5b
  • c2a5c
  • c2a5d
  • c2a5e
  • c2a5f
  • c2a5g
  • c2a5w
  • c2a5x
Note.pngNote:c2a5h through c2a5v don't exist in game files.