Func simpleladder: Difference between revisions
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Important:This is a preserved entity in 
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If the game has round restart mechanics this entity may not behave as expected:
m (Multipage removal) |
m (Nesciuse moved page Func simpleladder/en to Func simpleladder without leaving a redirect: Move en subpage to basepage) |
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Revision as of 06:48, 12 July 2024
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CFuncSimpleLadder |
func_simpleladder
is a brush entity available in Left 4 Dead series.It is used to designate climbable ladder areas. func_ladder brushes are automatically converted to this entity by VBSP during map compile. It doesn't exist in the FGD and is not designed to be created by Hammer.



If the game has round restart mechanics this entity may not behave as expected:
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Keyvalues
- normal.x (normal.x) <float>
- X normal of the ladder.
- normal.y (normal.y) <float>
- Y normal of the ladder.
- normal.z (normal.z) <float>
- Z normal of the ladder.
- TeamNum (TeamNum) <integer>
- Team that can climb this ladder.