Cycler flex: Difference between revisions
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MyGamepedia (talk | contribs) (Created page with "{{stub}} {{Ent not in fgd}} {{obsolete}} {{this is a|point entity|name=cycler_flex}} Entity exists only for animation testing purposes. This entity is copy of {{ent|cycler_act...") |
(-added class hierarchy, see also) |
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{{Ent not in fgd}} | {{Ent not in fgd}} | ||
{{obsolete}} | {{obsolete}} | ||
{{CD|CGenericFlexCycler|file1=1}} | |||
{{this is a|point entity|name=cycler_flex}} Entity exists only for animation testing purposes. This entity is copy of {{ent|cycler_actor}}. | {{this is a|point entity|name=cycler_flex}} Entity exists only for animation testing purposes. This entity is copy of {{ent|cycler_actor}}. | ||
== See Also == | |||
* {{ent|cycler}} | |||
* {{ent|cycler_blender}} | |||
* {{ent|cycler_flex}} | |||
* {{ent|cycler_weapon}} | |||
* {{ent|cycler_wreckage}} |
Revision as of 10:12, 2 July 2024

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
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CGenericFlexCycler |
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cycler_flex
is a point entity available in all Source games. Entity exists only for animation testing purposes. This entity is copy of cycler_actor.