Template:Archived Page History/Half-Life/en: Difference between revisions
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[[File:C1a0 testmachine.jpg|thumb|''"They're waiting for you [[Dr. Gordon Freeman|Gordon]]... in the [[Anti-Mass Spectrometer|test chamberrr....]]"'']] | [[File:C1a0 testmachine.jpg|thumb|''"They're waiting for you [[Dr. Gordon Freeman|Gordon]]... in the [[Anti-Mass Spectrometer|test chamberrr....]]"'']] | ||
<span style="color:white; font-weight:bold">Half-Life</span>, [[Valve]]'s debut 1998 title, blends action and adventure with award-winning technology to create a [[Black Mesa Research Facility|frighteningly realistic world]] where players must think to survive. Named Game of the Year by over 50 publications, it also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world. | |||
''Half-Life'' is also the debut of the | '''Half-Life''' is also the debut of the [[GoldSrc]] engine, and was followed by a [[Source]] engine sequel in 2004, <span style="font-weight:bold;">[[Half-Life 2]]</span>. | ||
A | A [[WP:Playstation_2|Playstation 2]] [[Half-Life (PS2)|port of the game]] was released in 2001, developed by [[Gearbox Software]], which features many changes which were not present in the PC version of the game. | ||
On November 17, 2023, the game received a major update for its 25th anniversary{{ref|1}}, restoring the retail/WON menu UI, implementing proper widescreen support with Hor+ [[FOV]] and better UI scaling for high-DPI and 4K (or higher) displays, partially fixing support for overbright lighting, and much more. The game was also available for free to keep until November 20. Additionally, | On November 17, 2023, the game received a major update for its 25th anniversary{{ref|1}}, restoring the retail/WON menu UI, implementing proper widescreen support with Hor+ [[FOV]] and better UI scaling for high-DPI and 4K (or higher) displays, partially fixing support for overbright lighting, and much more. The game was also available for free to keep until November 20. Additionally, [[Uplink]] and content from ''[[Half-Life: Further Data]]'' was added to the game. The downside with this update however, is that several non-standalone GoldSrc mods (except custom content and textures) and games (like [[Counter-Strike]], [[Team Fortress Classic]] and more) were initially broken with this update; Valve provides a beta build ({{code|steam_legacy}}) to revert to the version prior to the update, to fix the mod incompatibility. | ||
== Content == | == Content == | ||
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== Chapters == | == Chapters == | ||
''Half-Life'' has total of 20 chapters, 19 of which are playable. | |||
There are 14 (15 with Hazard Course) chapters set in [[Black Mesa Research Facility|Black Mesa]] and 4 (5 with Endgame) chapters set in [[Xen]]. | There are 14 (15 with Hazard Course) chapters set in [[Black Mesa Research Facility|Black Mesa]] and 4 (5 with Endgame) chapters set in [[Xen]]. | ||
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For engine specific bugs, see [[GoldSrc#Bugs and Limitations|Bugs and Limitations at GoldSrc page]]. | For engine specific bugs, see [[GoldSrc#Bugs and Limitations|Bugs and Limitations at GoldSrc page]]. | ||
== System Requirements< | == System Requirements == | ||
<p style="color:white; font-weight:bold">Windows (Retail/WON version):</p> | |||
*Windows [[WP:Windows 95|95]] / [[WP:Windows 98|98]] / [[WP:Windows NT|NT]] 4.0 | |||
| | *166 [[WP:Hertz|MHz]] [[WP:Central processing unit|CPU]] | ||
*32 [[WP:Megabyte|MB]] [[WP:Random-access memory|RAM]] | |||
*500 MB disk space | |||
*[[WP:OpenGL|OpenGL]], [[WP:Glide (API)|Glide (3Dfx)]] or [[WP:Direct3D|Direct3D]] 6.0+ compatible [[WP:Video card|video card]] | |||
<p style="color:white; font-weight:bold">Windows (Steam version):</p> | |||
*Windows [[WP:Windows 7|7]] or later | |||
*800 MHz CPU | |||
*128 MB Ram | |||
*4 [[WP:Gigabyte|GB]] disk space | |||
*32 MB [[WP:Video random-access memory|VRAM]] video card | |||
{{Note|The Steam version is no longer compatible with [[WP:Windows XP|XP]] and [[WP:Windows Vista|Vista]]{{confirm}} since the 25th anniversary update.<br>User using these OS can downgrade to previous version of the game by using the {{code|steam_legacy}} beta branch instead.}} | |||
<p style="color:white; font-weight:bold">OS X:</p> | |||
| | *[[WP:OS X|OS X]] 10.6.3 | ||
*Intel [[WP:Core 2 Duo|Core 2 Duo]] processor | |||
*1 GB RAM | |||
| | *4 GB disk space | ||
*Nvidia [[WP:GeForce 8 series|GeForce 8xxx series]] or [[WP:ATI Radeon|ATI Radeon]] X1600 video card or [[WP:Intel HD Graphics|Intel HD Graphics]] 3000 | |||
<p style="color:white; font-weight:bold">Linux:</p> | |||
*[[WP:Ubuntu|Ubuntu]] 12.04, [[WP:SteamOS|SteamOS]] 1.0 | |||
*2.8 GHz Dual Core processor | |||
*1 GB RAM | |||
*4 GB disk space | |||
*Nvidia Geforce 8600/9600 GT or ATI (AMD) Radeon HD 2600/3600 video card | |||
*OpenGL 2.1 or above | |||
*For Nvidia: 310 driver version | |||
*For ATI (AMD): 12.11 driver version | |||
*[[WP:OpenAL|OpenAL]]-compatible audio | |||
| | |||
| | |||
== See also == | == See also == | ||
* | * '''Half-Life''' ports: | ||
** [[Half-Life (PS2)|PlayStation 2 version]] | ** [[Half-Life (PS2)|PlayStation 2 version]] | ||
** [[Half-Life (Dreamcast)|Cancelled Dreamcast version]] | ** [[Half-Life (Dreamcast)|Cancelled Dreamcast version]] | ||
* | * '''[[Black Mesa]]''' - Fan-made remake of '''Half-Life''' | ||
* | * '''[[Half-Life 2]]''' - Sequel to '''Half-Life''' | ||
* [[Half-Life.fgd]] | * [[Half-Life.fgd]] | ||
* [[Half-Life SDK]] | * [[Half-Life SDK]] |
Revision as of 14:27, 19 June 2024
Half-Life, Valve's debut 1998 title, blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Named Game of the Year by over 50 publications, it also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.
Half-Life is also the debut of the GoldSrc engine, and was followed by a Source engine sequel in 2004, Half-Life 2.
A Playstation 2 port of the game was released in 2001, developed by Gearbox Software, which features many changes which were not present in the PC version of the game.
On November 17, 2023, the game received a major update for its 25th anniversary[1], restoring the retail/WON menu UI, implementing proper widescreen support with Hor+ FOV and better UI scaling for high-DPI and 4K (or higher) displays, partially fixing support for overbright lighting, and much more. The game was also available for free to keep until November 20. Additionally, Uplink and content from Half-Life: Further Data was added to the game. The downside with this update however, is that several non-standalone GoldSrc mods (except custom content and textures) and games (like Counter-Strike, Team Fortress Classic and more) were initially broken with this update; Valve provides a beta build (steam_legacy) to revert to the version prior to the update, to fix the mod incompatibility.
Content
- Half-Life maps (valve)
- Half-Life HD pack (valve_hd)
- GoldSrc shared (valve)
- GoldSrc code
Chapters
Half-Life has total of 20 chapters, 19 of which are playable.
There are 14 (15 with Hazard Course) chapters set in Black Mesa and 4 (5 with Endgame) chapters set in Xen.
Toggle chapters ![]() |
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![]() Hazard Course t0a0 |
![]() Black Mesa Inbound c0a0 |
![]() Anomalous Materials c1a0 |
![]() Unforeseen Consequences c1a0c |
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![]() Office Complex c1a2 |
![]() "We've Got Hostiles!" c1a3 |
![]() Blast Pit c1a4 |
![]() Power Up c2a1 |
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![]() On a Rail c2a2 |
![]() Apprehension c2a3 |
![]() Residue Processing c2a4 |
![]() Questionable Ethics c2a4d |
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![]() Surface Tension c2a5 |
![]() "Forget About Freeman!" c3a1 |
![]() Lambda Core c3a2 |
![]() Xen c4a1 |
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![]() Gonarch's Lair c4a2 |
![]() Interloper c4a1a |
![]() Nihilanth c4a3 |
![]() Endgame c5a1 |
Official multiplayer maps
Credits
These are the official credits for "Half-Life", as released in November of 1998:
Uncredited Voice work:
|
Bugs and Limitations
Visit GitHub page in order to prevent duplicate or outdated bug reports at the wiki.
For engine specific bugs, see Bugs and Limitations at GoldSrc page.
System Requirements
Windows (Retail/WON version):
- Windows 95 / 98 / NT 4.0
- 166 MHz CPU
- 32 MB RAM
- 500 MB disk space
- OpenGL, Glide (3Dfx) or Direct3D 6.0+ compatible video card
Windows (Steam version):

User using these OS can downgrade to previous version of the game by using the steam_legacy beta branch instead.
OS X:
- OS X 10.6.3
- Intel Core 2 Duo processor
- 1 GB RAM
- 4 GB disk space
- Nvidia GeForce 8xxx series or ATI Radeon X1600 video card or Intel HD Graphics 3000
Linux:
- Ubuntu 12.04, SteamOS 1.0
- 2.8 GHz Dual Core processor
- 1 GB RAM
- 4 GB disk space
- Nvidia Geforce 8600/9600 GT or ATI (AMD) Radeon HD 2600/3600 video card
- OpenGL 2.1 or above
- For Nvidia: 310 driver version
- For ATI (AMD): 12.11 driver version
- OpenAL-compatible audio
See also
- Half-Life ports:
- Black Mesa - Fan-made remake of Half-Life
- Half-Life 2 - Sequel to Half-Life
- Half-Life.fgd
- Half-Life SDK
- Mods on VDC
References
External links
- Official Website
Half-Life on Wikipedia
- ModDB