Trigger lift: Difference between revisions
Jump to navigation
Jump to search
MyGamepedia (talk | contribs) No edit summary |
MyGamepedia (talk | contribs) No edit summary |
||
Line 14: | Line 14: | ||
==Inputs== | ==Inputs== | ||
{{I BaseTrigger}} | {{I BaseTrigger}} | ||
{{I BaseEntity}} | |||
==Outputs== | ==Outputs== | ||
{{O BaseTrigger}} | {{O BaseTrigger}} | ||
{{O BaseEntity}} |
Revision as of 07:48, 20 May 2024
trigger_lift
is a brush entity available in Black Mesa. It's a trigger volume that can lift up player or physics object, if they are touching it. Doesn't work with NPCs.
Keyvalues
- Lift Acceleration (liftaccel) <float>
- This is lift acceleration.
- Clamp Speed (clampspeed) <float>
- This is clamp speed.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Parent (parentname) <targetname>
- The name of this entity's parent in the movement hierarchy. Entities with parents move with their parent.
|
Flags
|
Inputs
|
Outputs
|