Template:Archived Page History/J.A.C.K./en: Difference between revisions

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== References ==  
== References ==  
* [https://hlfx.ru/forum/showthread.php?s=5147af4dae551e4afbb5b2c8f0a17bfd&threadid=4143 HLFX Topic of first announce] (Volatile Hammer Editor)
# [https://hlfx.ru/forum/showthread.php?s=5147af4dae551e4afbb5b2c8f0a17bfd&threadid=4143 HLFX Topic of first announce] (Volatile Hammer Editor)

Revision as of 11:36, 3 April 2024

Flag-white.pngEnglish (en)
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This article or section needs to be cleaned up to conform to a higher standard of quality because:
  • Add feature list.
  • Move information from JACK and Hammer here, and make it more professional.
  • JMF file format.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.

J.A.C.K. J.A.C.K. (initially Volatile Hammer Editor[1], commonly Jack) is a map editor for games with a Quake-style BSP architecture. J.A.C.K. is heavily based on Hammer Hammer, improving upon the experience from Hammer 3.x Hammer 3.5 by adding many quality of life features inspired by those found in Hammer Hammer 4.x, Q3Radiant Q3Radiant, and more. supporting Half-Life Half-Life, Quake Quake, Quake II Quake II, and Quake III Quake III, along with many other games and mods running on their engines, such as Gunman Chronicles Gunman Chronicles, Hexen II Hexen II, and Wikipedia icon Tremulous.

J.A.C.K. is available for free on its website. A paid version, with several bugfixes and some extra features, is also available on Steam.

Icon-Important.pngImportant:The map compilers which come with J.A.C.K. are forked from older versions of the various engines' compile tools and are not actively maintained. Additionally, the paid version of J.A.C.K. does not include compile tools for GoldSrc GoldSrc due to license conflicts.

As J.A.C.K. exclusively uses Valve220 notation for exported MAP files (being the first editor to extend it for use with Quake II Quake II and Quake III Quake III), a supported compiler is required. The following up-to-date compilers are supported:

Features

Stub

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See here.

Trivia

External links

References

  1. HLFX Topic of first announce (Volatile Hammer Editor)