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{{jack|4}} (commonly {{jack|3|nt=0}}) is a map editor for games with a {{Quake|3.1|addtext=-style}} [[BSP]] architecture. {{jack|1}} is heavily based on {{hammer|4.1}}, improving upon the experience from {{hammer3|4.1|nt=5}} by adding many quality of life features inspired by those found in {{hammer4|4.1}}, {{q3r|4.1}}, and more. | {{jack|4}} (initially Volatile Hammer Editor{{ref|1}}, commonly {{jack|3|nt=0}}) is a map editor for games with a {{Quake|3.1|addtext=-style}} [[BSP]] architecture. {{jack|1}} is heavily based on {{hammer|4.1}}, improving upon the experience from {{hammer3|4.1|nt=5}} by adding many quality of life features inspired by those found in {{hammer4|4.1}}, {{q3r|4.1}}, and more. | ||
supporting {{hl1|4.1}}, {{quake|4.1}}, {{quake2|4.1}}, and {{quake3|4.1}}, along with many other games and mods running on their engines, such as {{gunman|4.1}}, {{hex2|4.1}}, and {{w|Tremulous}}. | supporting {{hl1|4.1}}, {{quake|4.1}}, {{quake2|4.1}}, and {{quake3|4.1}}, along with many other games and mods running on their engines, such as {{gunman|4.1}}, {{hex2|4.1}}, and {{w|Tremulous}}. | ||
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* [http://jack.hlfx.ru/en/download.html Download page] | * [http://jack.hlfx.ru/en/download.html Download page] | ||
* [[Steampowered:app/496450/JACK/|Steam page]] | * [[Steampowered:app/496450/JACK/|Steam page]] | ||
* [https://hlfx.ru/forum/showthread.php?s=&threadid=4207 HLFX Topic] of first alpha. | |||
== References == | |||
* [https://hlfx.ru/forum/showthread.php?s=5147af4dae551e4afbb5b2c8f0a17bfd&threadid=4143 Volatile Hammer Editor]] |
Revision as of 11:32, 3 April 2024

- Add feature list.
- Move information from JACK and Hammer here, and make it more professional.
- JMF file format.
J.A.C.K. (initially Volatile Hammer Editor[1], commonly Jack) is a map editor for games with a Quake-style BSP architecture. J.A.C.K. is heavily based on
Hammer, improving upon the experience from
Hammer 3.5 by adding many quality of life features inspired by those found in
Hammer 4.x,
Q3Radiant, and more.
supporting
Half-Life,
Quake,
Quake II, and
Quake III, along with many other games and mods running on their engines, such as
Gunman Chronicles,
Hexen II, and
Tremulous.
J.A.C.K. is available for free on its website. A paid version, with several bugfixes and some extra features, is also available on Steam.


As J.A.C.K. exclusively uses Valve220 notation for exported MAP files (being the first editor to extend it for use with Quake II and
Quake III), a supported compiler is required. The following up-to-date compilers are supported:
GoldSrc - VHLT 3.4 and forks
Quake (and
Hexen II) - ericw-tools
Quake II - see Quake MAP (file format)
id Tech 3 - the version of Q3MAP2 included with
NetRadiant-Custom
Features
See here.
Trivia
- J.A.C.K. was used to make three of the four deathmatch maps that were added in
Half-Life's 25th Anniversary Update.
Contamination and
Rocket Frenzy were built using the free version (1.1.1064), and
Pool Party was built using the Steam version (1.1.2800).
External links
- Home page
- Website
- Download page
- Steam page
- HLFX Topic of first alpha.