Light editor: Difference between revisions
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Note:Parented or Named lights are not editable, so you will need to set them up in
Hammer.
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'''Light editor''' is an [[Engine tools|engine tool]] available in {{asd|4}} and other mods that use [[Alien Swarm Deferred]]'s code. It is meant to place, edit, and save {{ent|light_deferred}} and {{ent|light_deferred_global}} entities, while the game is still running. | '''Light editor''' is an [[Engine tools|engine tool]] available in {{asd|4}} and other mods that use [[Alien Swarm Deferred]]'s code. It is meant to place, edit, and save {{ent|light_deferred}} and {{ent|light_deferred_global}} entities, while the game is still running. | ||
{{ | {{note|Parented or Named lights are not editable, so you will need to set them up in {{hammer|4.1}}.}} | ||
==Supported Games== | ==Supported Games== | ||
*{{asd|4}} | *{{asd|4}} | ||
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==Usage== | ==Usage== | ||
To use it type | To use it type {{command|sv_cheats|1}} into the [[console]] then simply press {{key|TAB}} on the keyboard. | ||
==Interface== | ==Interface== |
Revision as of 08:41, 22 March 2024


Light editor is an engine tool available in Alien Swarm Deferred and other mods that use Alien Swarm Deferred's code. It is meant to place, edit, and save light_deferred and light_deferred_global entities, while the game is still running.


Supported Games
Usage
To use it type sv_cheats 1 into the console then simply press Tab ⇆ on the keyboard.
Interface
Show properties
Edit your currently selected light's properties.
Edit global light
Settings for dynamic lighting and shadows coming from Light_deferred_global.
VMF handling
Load, edit, and save your VMF's lights.
Todo: add images
Debug
- Turn on and off deferred statics
- Render modes:
- None
- Light
- Dept
- Normal
Todo: add images
See also
External links
YOUTUBE Alien Swarm Deferred Lighting Showcase