Physics: Difference between revisions

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==Entities==
==Entities==
*[[Constraint]]—constraint entity listing
*[[Constraint]]—constraint entity listing
*physics-can be a brush based entity ([[func physbox]]), a prop_physics entity, a prop_physics_respawnable entity or a prop_physics_multiplayer entity. you can pick them up with the physcannon, or by pressing 'use' in front of them while looking at them.
*Physics can be brush-based, like [[func physbox]], or model-based, like [[prop_physics]], [[prop_physics_respawnable]], or [[prop_physics_multiplayer]]. Physics objects can be picked up either with the use key or the [[weapon_physcannon]]].


==See also==
==See also==

Revision as of 16:50, 17 June 2006

Template:Abstract mapping

Entities

See also

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