Talk:Alien Swarm Deferred: Difference between revisions
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| 1 = Edit message was cut off, gonna talk about it here then :/<br> | | 1 = Edit message was cut off, gonna talk about it here then :/<br> | ||
This is a similar case to {{mapbase|4}}. This mod only modifies the game's mod code, not the base engine code. No developer can legally publish engine code as it is locked behind NDA with Valve. Yes, Valve provides the Source code for Alien Swarm, but they do not provide the actual engine code. See [[Template Talk:branch-navbox]]. | This is a similar case to {{mapbase|4}}. This mod only modifies the game's mod code, not the base engine code. No developer can legally publish engine code as it is locked behind NDA with Valve. Yes, Valve provides the Source code for Alien Swarm, but they do not provide the actual engine code. See [[Template Talk:branch-navbox]]. | ||
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== Is {{asd|4}} a source engine branch? == | |||
{{Message | |||
| user = Toligon | |||
| time = 18:36, 16 Jan 2024 | |||
| 1 = So when the {{mapbase|4}} issue, was brought up on the "branch-navbox" template it questioned {{asd|4}}'s legitimacy as a Source engine branch. So as the one who created this page I personally believe alien swarm deferred is a thirdparty branch not a mod. As well it just simply ands alot more than a regular mod would as its deferred lighting implementation is quite unique among source engine branches or mods. As even {{strata|4}} doesn't have support for deferred lighting. And well Alien swarm deferred is also meant to be used as a modbase like {{mapbase|4}}. But while mapbase can be quite hard to differentiate from regular source 2013, alien swarm deferred can be immediaetly differentiated from regular alien swarm. And also I don't think alien swarm deferred should be in the "branch-navbox" template but the template should definietly be on its page. | |||
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Revision as of 11:36, 16 January 2024

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Reason for removal of "engine branch"
(using Template:Message) Edit message was cut off, gonna talk about it here then :/
This is a similar case to Mapbase. This mod only modifies the game's mod code, not the base engine code. No developer can legally publish engine code as it is locked behind NDA with Valve. Yes, Valve provides the Source code for Alien Swarm, but they do not provide the actual engine code. See Template Talk:branch-navbox. --Equalizer5118 (talk) 18:24, 16 Jan 2024 (UTC)
Is
Alien Swarm Deferred a source engine branch?
(using Template:Message) So when the Mapbase issue, was brought up on the "branch-navbox" template it questioned
Alien Swarm Deferred's legitimacy as a Source engine branch. So as the one who created this page I personally believe alien swarm deferred is a thirdparty branch not a mod. As well it just simply ands alot more than a regular mod would as its deferred lighting implementation is quite unique among source engine branches or mods. As even
Strata Source doesn't have support for deferred lighting. And well Alien swarm deferred is also meant to be used as a modbase like
Mapbase. But while mapbase can be quite hard to differentiate from regular source 2013, alien swarm deferred can be immediaetly differentiated from regular alien swarm. And also I don't think alien swarm deferred should be in the "branch-navbox" template but the template should definietly be on its page. --Toligon (talk) 18:36, 16 Jan 2024 (UTC)