Monster hoss: Difference between revisions
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Warning:
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
(Created page with "{{infotable |monster_hoss |img=300px |type=e0 |engine={{gldsrc}} |in={{wanted|4}} }} {{entity|monster_hoss|type=e0|game=Wanted|engine=1}} This creat...") |
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.) |
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{{ | {{this is a|e0|name=monster_hoss|game=Wanted|engine=1}} This creates a friendly Hoss NPC. | ||
{{NPCNote}} | {{NPCNote}} | ||
Revision as of 10:57, 4 January 2024
| monster_hoss | |
|---|---|
| Type | Point entity |
| Engine | |
| Availability | |
monster_hoss is an e0 available in
WANTED!.Template:1 topicon
- The
{{{game}}}parameter is inconsistent with the name defined by the {{Wanted}} template. This can most likely be fixed by setting the value of the{{{game}}}parameter toWANTED!. - The
{{{engine}}}parameter is inconsistent with the name defined by the {{1}} template.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
This creates a friendly Hoss NPC.
Keyvalues
Flags
- Wait Till Seen : [1]
- Gag (No IDLE sounds until angry) : [2]
- MonsterClip : [4]
- No wreckage : [8]
- Prisoner : [16]
- Start inactive : [64]
- Wait for script : [128]
- Pre-disaster : [256]
- Only for use with monster_scientist and monster_barney. Has no effect on aliens.
- Fade corpse : [512]
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when
deathmatch(multiplayer) is enabled.
Tip:This is intercepted before the entity spawns (hardcoded in the engine), and as such prevents it from ever contributing to the edict limit. As such, it may be desirable to set this on entities that delete themselves in multiplayer anyway, such as monsters and info_null, to prevent them from contributing towards map spawn edict limit crashes on maps with lots of entities.