Info landmark: Difference between revisions
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{{CD|CPointEntity|file1=subs.cpp}} | {{CD|CPointEntity|file1=subs.cpp}} | ||
{{ | {{This is a|name=info_landmark|e0}} It acts as a landmark for [[Level Transitions]] or [[trigger_teleport|teleports]]. There should be a corresponding '''info_landmark''' entity in the next map. Entities will be transitioned to the next level relative to the info_landmark entities. | ||
==Keyvalues== | ==Keyvalues== | ||
Revision as of 13:13, 22 December 2023
| info_landmark | |
|---|---|
![]() | |
| Type | Point entity |
| Engine | |
| Availability | In all games |
| CPointEntity |
info_landmark is an e0 available in all
Source games. It acts as a landmark for Level Transitions or teleports. There should be a corresponding info_landmark entity in the next map. Entities will be transitioned to the next level relative to the info_landmark entities.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
See also
- Level Transitions
- info_landmark
- trigger_changelevel
- trigger_transition
- point_changelevel (only in
) - info_changelevel (only in

)
