BSP Decompiler 005: Difference between revisions

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== Screenshots ==
== Screenshots ==
<gallery mode=nolines widths=384px heights=256px>
<gallery mode=nolines widths=384px heights=256px>
005Decompiler-Old-Screenshot.png|OLD GUI
Decompiler 005 GUI.jpg|005 GUI
</gallery>
</gallery>



Revision as of 02:56, 25 November 2023

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005 Decompiler 005 is a decompiler for most BSP formats. Support may vary between engines. Also supports outputing to many different map editor file formats.

Warning.pngWarning:New versions of this decompiler create sources for GoldSrc GoldSrc without geometry!


Features

  • Applies "Null" textures.

Drawbacks

Support



Screenshots

LibBSP

  • C# library for parsing and reading BSP structures in Quake-based game engines
  • The classes in this project exist to parse and store BSP structure information from various formats from many Quake engine forks, including Source and Quake 3.
  • The BSP Importer for Unity3D and the BSP Decompiler projects both use this library.

External Links