Tool textures (Source 2): Difference between revisions

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m (→‎General: Stupid question)
m (Some minor stuff. Probably not gonna edit this page more since I can't seem to do anything in Source 2 hammer without it crashing)
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  {{td|align=center|bgcolor=#81b53e|color=#000| ? }}
  {{td|align=center|bgcolor=#81b53e|color=#000| ? }}
  {{td|align=center|bgcolor=#81b53e|color=#000| ? }}
  {{td|align=center|bgcolor=#81b53e|color=#000| ? }}
  {{td| {{Todo|Figure out}}}}
  {{td| Likely intended to be used with [[env_cs_place]]{{Todo|Figure out}}}}
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{{tr|id=tools_func_occluder
{{tr|id=tools_func_occluder
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  {{td|align=center|bgcolor=#8bc53f|color=#000| ? }}
  {{td|align=center|bgcolor=#8bc53f|color=#000| ? }}
  {{td| {{Hla}} {{Svrh}} Half solid to players. Blocks player movement in VR (teleport or smooth locomotion), but not their hands.
  {{td| {{Hla}} {{Svrh}} Half solid to players. Blocks player movement in VR (teleport or smooth locomotion), but not their hands.
{{ModernConfirm|Does not appear to function in SteamVR Home.}}{{cs2|also}}{{confirm}}{{why}}}}
{{ModernConfirm|Does not appear to function in SteamVR Home.}}{{cs2|also}}{{why}}}}
}}
}}
{{tr|id=toolstrigger
{{tr|id=toolstrigger

Revision as of 09:55, 13 November 2023

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Stub

This article or section is a stub. You can help by expanding it.

Broom icon.png
This article or section needs to be cleaned up to conform to a higher standard of quality because:
These files were quickly thrown here from Half-Life: Alyx Half-Life: Alyx and Counter-Strike 2 Counter-Strike 2. Most info is probably identical to their Source Source counterparts[confirm]
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
Todo: Most of these files are duplicates of ones from Source Source, figure out if they actually do anything
Note.pngNote:Assuming they work the same, the duplicate Source Source textures might not need to be here, but that's someone else's job to decide
Todo: Categorize texture between ones specific to one game, and engine wide ones

Tool textures are used, mostly by the tools they're named after, but sometimes by the engine, to perform special tasks. They can be easily found in Asset Browser using "tools" as a filter.

General

General

These tool textures have not been organized yet.