Template:This is a: Difference between revisions
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(This issues is because Template:Day of Defeat template is marked as delete.) |
m (experimental {{{shader|}}} parameter, used for s2 (shader parameter) which defines what shader the shader parameter is used on if it is exclusive) |
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Line 46: | Line 46: | ||
|s0|pixel shader=[[Shader#Pixel shaders|pixel shader]] | |s0|pixel shader=[[Shader#Pixel shaders|pixel shader]] | ||
|s1|vertex shader=[[Shader#vertex shaders|vertex shader]] | |s1|vertex shader=[[Shader#vertex shaders|vertex shader]] | ||
|s2|shader parameter=[[material]] [[shader]] parameter | |s2|shader parameter=[[material]] [[shader]] parameter | ||
}}<!-- | }}<!-- | ||
--> available in | --> available{{#if:{{{shader|}}}| on the {{Shader Name|{{{shader|}}}}} shader|}} in | ||
|eo={{#if:{{{name|}}} | |eo={{#if:{{{name|}}} |
Revision as of 09:22, 26 October 2023
Todo: Use a strings subpage to reduce duplication, aswell to clean up Autolang in the code, moving all translations to strings subpage.
Todo: Mention multiple engines, see weapon_deagle, which CS2 was marked as a Source 1 game and not Source 2. Support is currently experimental, but please remembers that at the moment, it's does not support adding both Category:Source base entities and Category:Source 2 base entities category at the same time.
The above documentation is transcluded from Template:This is a/doc. (Edit | Page history)
Editors can experiment in this template's sandbox (edit) and testcases (edit) pages.
Editors can experiment in this template's sandbox (edit) and testcases (edit) pages.