Unit: Difference between revisions

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A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content. {{clarify}}
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content. {{clarify}}
== Game engines ==
# {{Source|4}}


== Simple example ==
== Simple example ==

Revision as of 14:29, 20 September 2023

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A unit is the generic measurement used by Source Source to measure distances and define coordinates. Units in all tools (including most external 3D modeling packages) are equivalent.

A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content. [Clarify]

Simple example

[Todo]

See Also