Category:Es/Hammer: Difference between revisions
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==Comenzar== | ==Comenzar== | ||
* [[Level Design Overview|Resumen de diseño de mapa]] - Una introducción a los principios básicos de la edición. | * [[Level Design Overview|Resumen de diseño de mapa]] - Una introducción a los principios básicos de la edición. | ||
* [[Your First Map | * [[Your First Map|Su primera mapa]] - Como crear y ejecutar una mapa simple. | ||
* [[Hammer Viewports|Vistas de Hammer]] {{en}} - Como navegar en las vistas 2D y 3D. | * [[Hammer Viewports|Vistas de Hammer]] {{en}} - Como navegar en las vistas 2D y 3D. | ||
* [[Hammer What's New|Qué es nuevo]] {{en}} - Nuevas características del Valve Hammer Editor para Source (3.x→4.x). | * [[Hammer What's New|Qué es nuevo]] {{en}} - Nuevas características del Valve Hammer Editor para Source (3.x→4.x). | ||
Revision as of 06:26, 28 August 2023
Si Ud. ya está familiarizado con el editor Hammer y busca para ayuda con mapear general, puede ir a la página de la categoría de diseño de mapa.
El editor Hammer de Valve es la primera herramienta para crear mapas para juegos de
GoldSrc,
Source, y
Source 2.
Puede usarse para:
- Crear arquitectura de mapa - geometría, texturas, y iluminación.
- Colocar modelos creados en herramientas de modelar 3D, por ejemplo XSI
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.
- Colocar entidades para lógico de juego.
- Instruir entidades con entradas y salidas.
- Añadir nódulos de navegación para NPCs
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.
- Compiling and running game levels.
Comenzar
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Fuente del HammerThis category has been marked as a candidate for speedy deletion for the following reason:
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Pages in category "Es/Hammer"
The following 7 pages are in this category, out of 7 total.
