Unit: Difference between revisions

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{{lang|Unit}}
{{Language subpage}}
A [[unit]] is the generic measurement used by {{Source|4}} to measure distances and define [[coordinates]]. Units in all tools (including most external 3D modeling packages) are equivalent.
A [[unit]] is the generic measurement used by {{Source|4}} to measure distances and define [[coordinates]]. Units in all tools (including most external 3D modeling packages) are equivalent.


A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content.{{clarify}}
A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content. {{clarify}}


== Game engines ==
== Game engines ==
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* [[Hammer units]]
* [[Hammer units]]
* [[Dimensions]] (for a unit's size in {{hl2|2}})
* [[Dimensions]] (for a unit's size in {{hl2|2}})
[[Category:Source]]

Revision as of 02:51, 2 July 2023

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A unit is the generic measurement used by Source Source to measure distances and define coordinates. Units in all tools (including most external 3D modeling packages) are equivalent.

A unit's relationship to real-world measurements is not set in stone or precise; it is defined only by the scale of a game's content. [Clarify]

Game engines

  1. Source Source

Simple example

[Todo]

See Also