Half-Life: Source Sky List: Difference between revisions
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{{Lang}} [[Category:Skybox]] [[Category: Half-Life: Source]] | {{Lang}} [[Category:Skybox]] [[Category: Half-Life: Source]] | ||
{{subpage|[[Half-Life: Source Level Creation]]}} | {{subpage|[[Half-Life: Source Level Creation]]}} | ||
{{subpage|[[List of Skyboxes]]}} | |||
This is a list of skies available in the Steam caches, along with pictures of each skybox. The [[light_environment]] settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter ''sv_skyname <sky_name>''. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one. | This is a list of skies available in the Steam caches, along with pictures of each skybox. The [[light_environment]] settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter ''sv_skyname <sky_name>''. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one. | ||
<onlyinclude> | <onlyinclude> |
Revision as of 17:15, 29 May 2023
This is a list of skies available in the Steam caches, along with pictures of each skybox. The light_environment settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter sv_skyname <sky_name>. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one.
These skyboxes are available in Half-Life: Source,
Half-Life Deathmatch: Source, and mods utilizing the
Half-Life: Source content. These skies are NOT HDR capable.
Unused Skies
These skyboxes exist in the Half-Life: Source game files but are unused in game. They are available in Half-Life: Source,
Half-Life Deathmatch: Source , and mods utilizing the
Half-Life: Source content. Skies from
Team Fortress Classic,
Counter-Strike and
Deathmatch Classic are present in the game files.
Some light_environment entries from Half-Life Sky List may function with these.
Environment articles: | |
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Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |