List of Half-Life entities: Difference between revisions

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(Todo tag)
m (Fix list)
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{{HL1}}
{{HL1}}
{{modernTodo|
{{modernTodo|<ul>
* Move all of these from {{mono|(GoldSource Engine)}} to {{mono|(GoldSrc)}}.
<li> Move all of these from {{mono|(GoldSource Engine)}} to {{mono|(GoldSrc)}}.
* Document {{hls|4.1}}-specific quirks, such as modified target_cdaudio and trigger_cdaudio search paths.
<li> Document {{hls|4.1}}-specific quirks, such as modified target_cdaudio and trigger_cdaudio search paths.
}}
</ul>}}
This is a list of all {{hl1|4}} entities that can be placed through {{hammer|4}} or {{jack|4}}.
This is a list of all {{hl1|4}} entities that can be placed through {{hammer|4}} or {{jack|4}}.
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Revision as of 12:24, 29 May 2023

Half-Life Template:ModernTodo This is a list of all Half-Life Half-Life entities that can be placed through Hammer Hammer or J.A.C.K. J.A.C.K..

ambient_*

ammo_*

button_*

cycler_*

env_*

func_*

game_*

gibshooter

info_*

item_*

light_*

momentary_*

monster_*

multi_*

path_*

player_*

scripted_*

speaker

target_*

trigger_*

weapon_*

worldspawn

xen_*