item_suit
Class hierarchy |
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CItemSuit |
items.cpp |
Class hierarchy |
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CItemSuit |
items.cpp |
item_suit
is a point entity available in Half-Life, Half-Life: Opposing Force, Half-Life: Blue Shift, and Counter-Strike.
Similar to its appearance in Half-Life 2, it represents the Mark IV Hazardous Environment suit.
Description
Developed by Black Mesa scientists, it is meant to protect employees of the Black Mesa Research Facility from many hazards including Fire, Toxic Waste, Hazardous Chemicals, Biohazards, and other less-severe injuries like lacerations and fractures.
In Half-Life: Opposing Force it represents Adrian Shephard's PCV.
In Half-Life: Blue Shift it represents Barney Calhoun's armor vest and helmet picked up at the beginning of the game.
In Counter-Strike it represents the player's "training suit" for the Counter-Terrorist Training Center that is absent in version 1.6.
Flags
- 1: Short Logon
- When checked, will not play the HEV logon voice lines past (
fvox/hev_logon.wav
).
Gallery
The first HEV, in the Hazard Course.
The second, in Sector C.
External links
- HEV Suit on Combine OverWiki