Entity: Difference between revisions
Jump to navigation
Jump to search
Exclusive to
Exclusive to
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
== Types == | == Types == | ||
===by form=== | |||
==== Exclusive to {{source|4}} ==== | |||
===== Brush entity ===== | |||
{{main|Brush entity}} | |||
==== {{source|4}} and {{source2|4}} ==== | |||
===== Point entity ===== | |||
{{main|Point entity}} | |||
=== Exclusive to {{source2|4}} === | |||
===== Mesh entity ===== | |||
{{main|Mesh entity}} | |||
===== Path entity ===== | |||
{{main|Path entity}} | |||
By internality: | By internality: | ||
* [[Internal entity]] | * [[Internal entity]] |
Revision as of 18:19, 12 April 2023
An object defined within the Source or
Source 2[confirm] as having characteristics which differentiate it from "the world" (world brushes).
Types
by form
Exclusive to
Source
Brush entity
Main article: Brush entity
Source and
Source 2
Point entity
Main article: Point entity
Exclusive to
Source 2
Mesh entity
Main article: Mesh entity
Path entity
Main article: Path entity
By internality:
See Also
- Category:Entities
- Adding Point Entities (part of a series of tutorials)
- Creating Brush Entities (ditto)
- Entity Creation (a quick reference)
- Entities in Depth
- List of Entities
- Coding Your First Entity
- Console command dump_entity_sizes