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Team Fortress 2/Docs/Level Design: Difference between revisions

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== Getting Started ==
== Getting Started ==
* [[Downloading and Installing the Source SDK|SDK Installation]]
* [[Downloading and Installing the Source SDK|SDK Installation]]
* [[TF2 Design Theory|Design Theory]]
* [[Team Fortress 2 Design Theory|Design Theory]]
* [[TF2/Basic_Map_Construction|Basic Map Construction]]
* [[Team Fortress 2/Basic_Map_Construction|Basic Map Construction]]
* [[TF2/Team Fortress 2 Mapper's Reference|Mapper's Reference]]
* [[TF2/Team Fortress 2 Mapper's Reference|Mapper's Reference]]


== Themes ==
== Themes ==
* [[Spytech_(Tf2)|Spytech]]
* [[Team Fortress 2/Design Theme/Spytech|Spytech]]
* [[Dustbowl_(Tf2_design_theme)|Dustbowl]]
* [[Team Fortress 2/Design Theme/Dustbowl|Dustbowl]]
* [[Sawmill_(TF2_design_theme)|Sawmill]]
* [[Team Fortress 2/Design Theme/Sawmill|Sawmill]]
* [[Hydro_(Tf2_design_theme)|Hydro]]
* [[Hydro_(Tf2_design_theme)|Hydro]]
* [[Payload Design Theory|Payload]]
* [[Payload Design Theory|Payload]]
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=== Spawnrooms ===
=== Spawnrooms ===
* [[TF2/Creating_a_Spawnroom|Creating a Spawnroom]]
* [[Team Fortress 2/Creating a Spawnroom|Creating a Spawnroom]]
* [[TF2/Respawn Areas|Respawn Areas]]
* [[TF2/Respawn Areas|Respawn Areas]]
* [[TF2/Resupply Areas|Resupply Areas]]
* [[TF2/Resupply Areas|Resupply Areas]]
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* [[TF2/Creating_a_Capture_Point|Control Points]]
* [[TF2/Creating_a_Capture_Point|Control Points]]
* [[TF2/Flag Based Goal Systems|Flags]]
* [[TF2/Flag Based Goal Systems|Flags]]
* [[TF2/King of the Hill|King of the Hill]]
* [[Team Fortress 2/King of the Hill|King of the Hill]]
* [[TF2/Creating a Linear Gameplay Map|Multiple Round Linear Goal Systems]]
* [[TF2/Creating a Linear Gameplay Map|Multiple Round Linear Goal Systems]]
* [[TF2/Creating_a_Payload_Map|Payload Goal System]]
* [[TF2/Creating_a_Payload_Map|Payload Goal System]]
* [[TF2/Territorial_Control|Territorial Control]]
* [[TF2/Territorial_Control|Territorial Control]]
* [[TF2/PASSTime|PASS Time]]
* [[TF2/PASSTime|PASS Time]]
* [[TF2/Player_Destruction|Player Destruction]]
* [[Team Fortress 2/Player Destruction|Player Destruction]]


=== Environmental Hazards ===
=== Environmental Hazards ===
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* [[Cyclic Capture Points|Cyclic Control Points]]
* [[Cyclic Capture Points|Cyclic Control Points]]
* [[TF2/Creating a Single Flag Keep-Away map|CTF Keep-Away]]
* [[TF2/Creating a Single Flag Keep-Away map|CTF Keep-Away]]
* [[TF2/Domination Gametype|Domination]]
* [[Team Fortress 2/Domination Gametype|Domination]]
* [[TF2/Hunted Gametype|The Hunted]]
* [[TF2/Hunted Gametype|The Hunted]]


== Tricks & Effects ==
== Tricks & Effects ==
* [[TF2/Creating fire|Working Fire]]
* [[Team Fortress 2/Creating fire|Working Fire]]
* [[TF2/Modifying the Respawn Time|Respawn Time]]
* [[TF2/Modifying the Respawn Time|Respawn Time]]
* [[TF2/Modifying the Mission Briefing|Mission Briefing]]
* [[TF2/Modifying the Mission Briefing|Mission Briefing]]
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* [[TF2/Creating Rollback/Rollforward zones for payload maps|Rollback/Rollforward zones for payload maps]]
* [[TF2/Creating Rollback/Rollforward zones for payload maps|Rollback/Rollforward zones for payload maps]]
* [[Team_Fortress_2_Halloween_Bosses|Halloween Bosses]]
* [[Team_Fortress_2_Halloween_Bosses|Halloween Bosses]]
* [[Pyro vision|Pyroland]]
* [[Team Fortress 2/Pyrovision|Pyroland]]


== References ==
== References ==

Revision as of 13:16, 1 February 2023